StatusLive Servers online11,621 Players32,314 Populated2,788 Wiped · 3 h65 Interval5 min Date29 OCT 2026

DWG RG-S15351Server sheetchecked 4d ago

Backstage firewall test

Offline 24.8.85.119:28325 checked 4d ago

moddedcarbon
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,351top 69%
Last wipe9d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Backstage firewall test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

How reliable is Backstage firewall test, and is it online now?

Backstage firewall test is offline at this moment; 4 days 12 hours ago is when it was last seen. For the last 7 full days the record is 37 of 168 hours up, 22% of the time. The first sighting of it by Rust Graphs was on 19 October 2026.

What location is recorded for Backstage firewall test?

There is no region published by Backstage firewall test. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 24.8.85.119:28325 is its address.

What Rust version is recorded for Backstage firewall test?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on Backstage firewall test. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for Backstage firewall test?

The latest refresh records Backstage firewall test as offline, last seen 4 days 12 hours ago. Averaged across seven days, the player count is 0.

What rank has been recorded for Backstage firewall test?

Player hours over seven days place Backstage firewall test at #15,351, within the top 69% of ranked servers.

Wipe times

On Backstage firewall test, when do wipes occur?

Backstage firewall test's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 9 days 6 hours ago.

Map and rules

Which settings does Backstage firewall test run, and what rules?

The name of Backstage firewall test records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are run on it. Anti-cheat: VAC, from Valve, is on.

On which map is Backstage firewall test played?

Backstage firewall test runs a procedural map of size 2,000 with seed 1610380731, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

Where does Backstage firewall test appear among the Rust Graphs lists and filters?

On Rust Graphs, Backstage firewall test is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on Backstage firewall test?

gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): 10 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Plugin framework: Carbon are the tags Backstage firewall test publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

What is the way to connect to Backstage firewall test?

Connect with client.connect 24.8.85.119:28325: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^z,^y

Game

gmvanilla
Game mode This is vanilla survival.
mp10
Max players 10 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded