StatusLive Servers online11,611 Players36,787 Populated2,913 Wiped · 3 h75 Interval5 min Date29 OCT 2026

DWG RG-S15339Server sheetchecked 14m ago

Jorganization Civil War!

Online 24.86.143.141:20200 checked 14m ago

moddedcarbon
Connect
Players now 0/ 128 0% full
7-day average0peak –
Rank#15,339top 69%
Last wipe22d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123408:0017:0002:0010:0020:0005:00

Hourly average and peak, UTC.

Fig. 1Players on Jorganization Civil War!
Fig. 2

Server performance

025507510008:0017:0002:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct10 Oct15 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 05:24 UTC22d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
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04
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05
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06
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Jorganization Civil War!, and is it up?

At this moment Jorganization Civil War! is online. Counted from its reported uptime, the last restart was about 20 hours ago. 115 of 168 hours up over the last 7 full days, which is 68% of the time. On 5 October 2026 is when Rust Graphs first saw it.

How does Jorganization Civil War! perform, as measured?

59 server fps on average over the last 48 hours, and never under 34. Counted at its highest: 210,831 entities, buildings, deployables and the rest of the world included. 4,506 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

In which location is Jorganization Civil War! hosted?

There is no region published by Jorganization Civil War!. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 24.86.143.141:20200.

On which Rust version is Jorganization Civil War! running?

On Windows, Jorganization Civil War! runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for Jorganization Civil War!?

At the last refresh, Jorganization Civil War! recorded 0 players across 128 slots. The seven-day mean on this server is 0 players.

What rank has been recorded for Jorganization Civil War!?

Within the top 69% of all ranked servers: Jorganization Civil War! at #15,339 for player hours, seven days recorded.

Wipe data

What happens on Jorganization Civil War! on the day of a wipe?

The recent wipes averaged a busiest count of 1 players. 4 hours after the latest wipe, the crowd peaked.

On Jorganization Civil War!, when do wipes occur?

Too few wipes are on record for Jorganization Civil War! to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 22 days 1 hours ago.

Rules and settings

What settings and rules apply on Jorganization Civil War!?

Gather rate for Jorganization Civil War!: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Carbon. Anti-cheat: VAC, from Valve, is on.

Which map has Jorganization Civil War! loaded?

Jorganization Civil War! runs a procedural map of size 6,000 with seed 89612, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

Where does Jorganization Civil War! appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Jorganization Civil War! are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

On Jorganization Civil War!, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp128 (Max players): The slot count is 128; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon are the tags Jorganization Civil War! publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

What is the way to connect to Jorganization Civil War!?

Enter client.connect 24.86.143.141:20200 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp128,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays.
mp128
Max players The slot count is 128.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded