StatusLive Servers online11,626 Players39,326 Populated2,997 Wiped · 3 h98 Interval5 min Date28 OCT 2026

DWG RG-S15412Server sheetchecked 7m ago

RIP Profiler local test server

Online 24.87.152.238:28015 checked 7m ago

moddedoxide
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,412top 69%
Last wipe2d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123408:0020:0006:0013:0021:0005:00

Hourly average and peak, UTC.

Fig. 1Players on RIP Profiler local test server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is RIP Profiler local test server online, and what uptime has been recorded?

At this moment RIP Profiler local test server is online. For the last 1 full day the record is 24 of 24 hours up, 100% of the time. The first sighting of it by Rust Graphs was on 26 October 2026.

In which location is RIP Profiler local test server hosted?

There is no region published by RIP Profiler local test server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 24.87.152.238:28015.

On which Rust version is RIP Profiler local test server running?

Rust network protocol 2635 and build 168909 on Linux: that is what RIP Profiler local test server runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

What player count is recorded on RIP Profiler local test server?

At the last refresh, RIP Profiler local test server recorded 0 players across 10 slots. The seven-day mean on this server is 0 players.

In the rankings, which position does RIP Profiler local test server hold?

Over the last seven days, RIP Profiler local test server records #15,412 for player hours: the top 69% of all ranked servers.

Wipe times

Which times and days are wipes plotted at on RIP Profiler local test server?

Too few wipes are on record for RIP Profiler local test server to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 2 days 4 hours ago the current world was made.

Map and rules

Which rules and settings are recorded for RIP Profiler local test server?

Gather rate for RIP Profiler local test server: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

What is the map for RIP Profiler local test server?

A procedural map, generated by the game, is what RIP Profiler local test server runs.

Filters

Where does RIP Profiler local test server appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry RIP Profiler local test server are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meaning is attached to each tag on RIP Profiler local test server?

Tags published by RIP Profiler local test server, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): 10 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

How is RIP Profiler local test server joined?

Enter client.connect 24.87.152.238:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players 10 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded