DWG RG-S0000Server sheetchecked 45d ago
Ruztie Local
Offline 27.145.89.127:28015 checked 45d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Ruztie Local online, and what uptime has been recorded?
Ruztie Local is offline at this moment; 45 days 2 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
What location is recorded for Ruztie Local?
No region is published by Ruztie Local. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 27.145.89.127:28015 is its address.
On which Rust version is Ruztie Local running?
Rust network protocol 2633 and build 163794 on Windows: that is what Ruztie Local runs. The same protocol is required for joining, and Steam updates your game to it.
Counts
What player count is recorded on Ruztie Local?
No response from Ruztie Local; the server was last seen 45 days 2 hours ago.
Wipe times
On Ruztie Local, when do wipes occur?
The record of Ruztie Local's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 45 days 3 hours ago.
Map and rules
What settings and rules apply on Ruztie Local?
No gather rate is stated in the name of Ruztie Local. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.
What is the map for Ruztie Local?
A procedural map, generated by the game, is what Ruztie Local runs.
Tags
On Rust Graphs, which lists and filters contain Ruztie Local?
These Rust Graphs lists include Ruztie Local: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on Ruztie Local?
Tags published by Ruztie Local, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp1 (Max players): 1 player slots; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): 163794 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
How is Ruztie Local joined?
Enter client.connect 27.145.89.127:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z
Game
gmrust
mp1
ts8
v2633
cs163794
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.