DWG RG-S0000Server sheetchecked 45d ago
RustZWT
Offline 27.218.229.49:28015 checked 45d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is RustZWT, and is it online now?
RustZWT is offline at this moment; 45 days 12 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 13 September 2026.
In which location is RustZWT hosted?
There is no region published by RustZWT. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 27.218.229.49:28015 is its address.
What Rust version is recorded for RustZWT?
Rust network protocol 2633 and build 163794 on Windows: that is what RustZWT runs. The same protocol is required for joining, and Steam updates your game to it.
Counts
What player count is recorded on RustZWT?
The latest refresh records RustZWT as offline, last seen 45 days 12 hours ago.
Wipe times
What wipe schedule has been recorded for RustZWT?
RustZWT's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 45 days 18 hours ago.
Map and rules
Which rules and settings are recorded for RustZWT?
The name of RustZWT records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
On which map is RustZWT played?
A procedural map, generated by the game, is what RustZWT runs.
Filters
On Rust Graphs, which lists and filters contain RustZWT?
The Rust Graphs lists that carry RustZWT are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On RustZWT, what is meant by each tag?
Tags published by RustZWT, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp500 (Max players): The slot count is 500; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): 163794 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
How is RustZWT joined?
In Rust, press F1 and type client.connect 27.218.229.49:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp500,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z
Game
gmrust
mp500
ts8
v2633
cs163794
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.