StatusLive Servers online11,887 Players95,355 Populated4,090 Wiped · 3 h149 Interval5 min Date27 OCT 2026

DWG RG-S15967Server sheetchecked 20d ago

Test Server | Red Lava World

Offline EU 3.27.171.255:29015 checked 20d ago

monthly wipes vanillapve
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,967top 71% · #2522 in EU
Last wipe21d agomonthly schedule
Next wipe8d 23hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Test Server | Red Lava World
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 23h. The force wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is Test Server | Red Lava World online, and what uptime has been recorded?

The current state of Test Server | Red Lava World is offline, with the last sighting 20 days 20 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 6 October 2026.

What location is recorded for Test Server | Red Lava World?

In Europe Test Server | Red Lava World lists itself, tagged EU. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 3.27.171.255:29015 is its address.

What Rust version is recorded for Test Server | Red Lava World?

On Linux, Test Server | Red Lava World runs Rust network protocol 2634 and build 166652. To join, your game must be on the same protocol; Steam handles the update.

Counts

What does the population history show for Test Server | Red Lava World?

No response from Test Server | Red Lava World; the server was last seen 20 days 20 hours ago.

Against other Rust servers, where is Test Server | Red Lava World placed?

Across seven days, player hours give Test Server | Red Lava World #15,967 globally and #2,522 in Europe, a top 71% position among ranked servers.

Wipe data

What wipe schedule has been recorded for Test Server | Red Lava World?

The estimate of Test Server | Red Lava World's next wipe is drawn from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. 21 days ago the current world was made. The tags state a wipe schedule of one wipe a month.

Rules and settings

Which settings does Test Server | Red Lava World run, and what rules?

No gather rate is stated in the name of Test Server | Red Lava World. The group limit is 8 players, the game's default. It runs the pve game mode, no fighting other players. It appears under Community in the server browser. Its own label is vanilla, meaning no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.

Which map has Test Server | Red Lava World loaded?

Size 3,000 with seed 1337: that is the procedural map Test Server | Red Lava World runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The map is named as follows: Custom Map.

Tags

Where does Test Server | Red Lava World appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Test Server | Red Lava World are: Europe servers, plotted, Rust community servers, plotted, PvE Rust servers, plotted and Vanilla Rust servers. It is returned by these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly.

On Test Server | Red Lava World, what is meant by each tag?

gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^p (PvE): No player combat: the threat comes from the world; EU (Europe): In the server browser it appears under Europe are the tags Test Server | Red Lava World publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

What is the way to connect to Test Server | Red Lava World?

In Rust, press F1 and type client.connect 3.27.171.255:29015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://discord.com/invite/hJyfSwu8vy is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^v,EU,^p,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp50
Max players Slots: 50.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game must match protocol 2634 to join.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Gameplay

^p
PvE No player combat: the threat comes from the world.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded