StatusLive Servers online11,700 Players38,808 Populated2,943 Wiped · 3 h91 Interval5 min Date29 OCT 2026

DWG RG-S16713Server sheetchecked 32d ago

Zache Local Build Server

Offline 31.111.112.148:28015 checked 32d ago

moddedoxide
Connect
Players now 0/ 4 0% full
7-day average0peak –
Rank#16,713top 71%
Last wipe54d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Zache Local Build Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep27 Sep29 Sep30 Sep2 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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01 77 / 999
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03 69 / 150
04
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12 / 100
05
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average
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06 30 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Zache Local Build Server, and is it up?

The current state of Zache Local Build Server is offline, with the last sighting 32 days ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 25 September 2026.

What location is recorded for Zache Local Build Server?

A region is not published by Zache Local Build Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 31.111.112.148:28015.

What Rust version is recorded for Zache Local Build Server?

On Linux, Zache Local Build Server runs Rust network protocol 2633 and build 164530. Steam updates your game, which must be on the same protocol for you to join.

Counts

How many players are plotted on Zache Local Build Server?

The latest refresh records Zache Local Build Server as offline, last seen 32 days ago.

Against other Rust servers, where is Zache Local Build Server placed?

Player hours over seven days place Zache Local Build Server at #16,713, within the top 71% of ranked servers.

Wipe data

On Zache Local Build Server, when do wipes occur?

The record of Zache Local Build Server's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 54 days 18 hours ago.

Rules and settings

Which settings does Zache Local Build Server run, and what rules?

The name of Zache Local Build Server records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

Tags

On Rust Graphs, which lists and filters contain Zache Local Build Server?

These Rust Graphs lists include Zache Local Build Server: Modded Rust servers and Rust build servers, plotted live. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On Zache Local Build Server, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp4 (Max players): Slots: 4; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must be on protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Zache Local Build Server publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

How is Zache Local Build Server joined?

Enter client.connect 31.111.112.148:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp4
Max players Slots: 4.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol To join, your game must be on protocol 2633.
cs164530
Build The game build is 164530.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded