StatusLive Servers online11,737 Players52,840 Populated3,354 Wiped · 3 h124 Interval5 min Date28 OCT 2026

DWG RG-S14749Server sheetchecked 12d ago

Zache Local Build Server

Offline 31.111.112.161:28015 checked 12d ago

moddedoxide
Connect
Players now 0/ 4 0% full
7-day average0peak –
Rank#14,749top 68%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Zache Local Build Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep2 Oct7 Oct12 Oct17 Oct22 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 17:35 UTC25d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01 155 / 999
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03 41 / 150
04
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average
23 / 100
05
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average
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06 20 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is Zache Local Build Server online, and what uptime has been recorded?

The current state of Zache Local Build Server is offline, with the last sighting 12 days 23 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 27 September 2026.

What location is recorded for Zache Local Build Server?

There is no region published by Zache Local Build Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 31.111.112.161:28015.

What Rust version is recorded for Zache Local Build Server?

The platform is Linux and the version is Rust network protocol 2634 and build 166652 on Zache Local Build Server. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for Zache Local Build Server?

Zache Local Build Server is not responding at the latest refresh; the last record of it online is 12 days 23 hours ago.

Against other Rust servers, where is Zache Local Build Server placed?

Over the last seven days, Zache Local Build Server records #14,749 for player hours: the top 68% of all ranked servers.

Wipe times

On Zache Local Build Server, what does the data show for wipe day?

The recent wipes averaged a busiest count of 1 players. At 1 hours after the latest wipe the crowd was at its peak.

On Zache Local Build Server, when do wipes occur?

The record of Zache Local Build Server's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 25 days 6 hours ago.

Map and rules

Which settings does Zache Local Build Server run, and what rules?

The name of Zache Local Build Server records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

Filters

On Rust Graphs, which lists and filters contain Zache Local Build Server?

The Rust Graphs lists that carry Zache Local Build Server are: Modded Rust servers and Rust build servers, plotted live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On Zache Local Build Server, what is meant by each tag?

The game's server browser reads these tags from Zache Local Build Server: gmrust (Game mode): Standard survival, as Rust plays; mp4 (Max players): Slots: 4; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): 166652 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

By what method do you join Zache Local Build Server?

Connect with client.connect 31.111.112.161:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp4
Max players Slots: 4.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build 166652 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded