DWG RG-S14749Server sheetchecked 12d ago
Zache Local Build Server
Offline 31.111.112.161:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 17:35 UTC25d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is Zache Local Build Server online, and what uptime has been recorded?
The current state of Zache Local Build Server is offline, with the last sighting 12 days 23 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 27 September 2026.
What location is recorded for Zache Local Build Server?
There is no region published by Zache Local Build Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 31.111.112.161:28015.
What Rust version is recorded for Zache Local Build Server?
The platform is Linux and the version is Rust network protocol 2634 and build 166652 on Zache Local Build Server. To join, your game must be on the same protocol; Steam handles the update.
Player data
What does the population history show for Zache Local Build Server?
Zache Local Build Server is not responding at the latest refresh; the last record of it online is 12 days 23 hours ago.
Against other Rust servers, where is Zache Local Build Server placed?
Over the last seven days, Zache Local Build Server records #14,749 for player hours: the top 68% of all ranked servers.
Wipe times
On Zache Local Build Server, what does the data show for wipe day?
The recent wipes averaged a busiest count of 1 players. At 1 hours after the latest wipe the crowd was at its peak.
On Zache Local Build Server, when do wipes occur?
The record of Zache Local Build Server's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 25 days 6 hours ago.
Map and rules
Which settings does Zache Local Build Server run, and what rules?
The name of Zache Local Build Server records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.
Filters
On Rust Graphs, which lists and filters contain Zache Local Build Server?
The Rust Graphs lists that carry Zache Local Build Server are: Modded Rust servers and Rust build servers, plotted live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On Zache Local Build Server, what is meant by each tag?
The game's server browser reads these tags from Zache Local Build Server: gmrust (Game mode): Standard survival, as Rust plays; mp4 (Max players): Slots: 4; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): 166652 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
By what method do you join Zache Local Build Server?
Connect with client.connect 31.111.112.161:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp4
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.