StatusLive Servers online11,709 Players55,398 Populated3,239 Wiped · 3 h162 Interval5 min Date29 OCT 2026

DWG RG-S2618Server sheetchecked 8m ago

[SPB] Main Classic

Online EU 31.134.134.165:28017 checked 8m ago

monthly wipes vanilla
Connect
Players now 3/ 200 2% full
7-day average1peak 5
Rank#2,618top 12% · #1000 in EU
Last wipe27d agomonthly schedule
Next wipe7d 8hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0246811:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

Fig. 1Players on [SPB] Main Classic
Fig. 2

Server performance

010020030040011:0020:0005:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 12% of all ranked servers, top 34% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

wipe-day peak13players, last three wipes

Coming wipes

  1. 7d 8hThu 5 Nov, 19:00 UTCFW
  2. 35d 8hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 13, 22 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:58 UTC FW27d ago 13 – running 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
346 / 350
02
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 216 on average
164 / 200
03
[EU East] Facepunch 4EU · groups of 8+ · monthly · 171 on average
74 / 350
04
[EU] Facepunch 1EU · groups of 8+ · monthly · 161 on average
109 / 400
05
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 128 on average
56 / 100
06
Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 123 on average
117 / 300
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is [SPB] Main Classic, and is it online now?

Right now, [SPB] Main Classic is recorded as online. The uptime it reports puts the last restart at about 4 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 13 September 2026.

How does [SPB] Main Classic perform, as measured?

Average server fps over the last 48 hours is 172; the lowest was 131. Counted at its highest: 90,543 entities, buildings, deployables and the rest of the world included. 2,685 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

In which location is [SPB] Main Classic hosted?

With its EU tag, [SPB] Main Classic lists itself in Europe. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 31.134.134.165:28017.

What Rust version is recorded for [SPB] Main Classic?

On Windows, [SPB] Main Classic runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for [SPB] Main Classic?

Current player count on [SPB] Main Classic: 3, of 200 slots. Averaged across seven days, the player count is 1, with a peak of 5. Over the last 48 hours the busiest hour was 20:00 UTC, at an average of 4 players.

Against other Rust servers, where is [SPB] Main Classic placed?

Across seven days, player hours give [SPB] Main Classic #2,618 globally and #1,000 in Europe, a top 12% position among ranked servers.

Wipe data

What happens on [SPB] Main Classic on the day of a wipe?

The recent wipes averaged a busiest count of 13 players. At 22 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for [SPB] Main Classic?

At [SPB] Main Classic the only wipe is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current world has been in use since 27 days 16 hours ago. A wipe every month is the schedule its tags set out.

Settings

Which rules and settings are recorded for [SPB] Main Classic?

Gather rate for [SPB] Main Classic: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. It appears under Community in the server browser. It describes itself as vanilla, by which it means rates, kits and rules are unchanged from Facepunch's release. Anti-cheat: VAC, from Valve, is on.

Which map has [SPB] Main Classic loaded?

Size 3,750 with seed 505918: that is the procedural map [SPB] Main Classic runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

Where does [SPB] Main Classic appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry [SPB] Main Classic are: Europe servers, plotted, Rust community servers, plotted and Vanilla Rust servers. These filters on the server list return it: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

Which meaning is attached to each tag on [SPB] Main Classic?

Tags published by [SPB] Main Classic, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp200 (Max players): 200 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; EU (Europe): The browser's listing places it under Europe. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

By what method do you join [SPB] Main Classic?

In Rust, press F1 and type client.connect 31.134.134.165:28017 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://spbmain.su is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,^v,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp200
Max players 200 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Region

EU
Europe The browser's listing places it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded