DWG RG-S2618Server sheetchecked 8m ago
[SPB] Main Classic
Online EU 31.134.134.165:28017 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 12% of all ranked servers, top 34% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence
Coming wipes
- 7d 8hThu 5 Nov, 19:00 UTCFW
- 35d 8hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 13, 22 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:58 UTC FW27d ago | 13 | – | running | 4 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is [SPB] Main Classic, and is it online now?
Right now, [SPB] Main Classic is recorded as online. The uptime it reports puts the last restart at about 4 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 13 September 2026.
How does [SPB] Main Classic perform, as measured?
Average server fps over the last 48 hours is 172; the lowest was 131. Counted at its highest: 90,543 entities, buildings, deployables and the rest of the world included. 2,685 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.
In which location is [SPB] Main Classic hosted?
With its EU tag, [SPB] Main Classic lists itself in Europe. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 31.134.134.165:28017.
What Rust version is recorded for [SPB] Main Classic?
On Windows, [SPB] Main Classic runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Player data
What does the population history show for [SPB] Main Classic?
Current player count on [SPB] Main Classic: 3, of 200 slots. Averaged across seven days, the player count is 1, with a peak of 5. Over the last 48 hours the busiest hour was 20:00 UTC, at an average of 4 players.
Against other Rust servers, where is [SPB] Main Classic placed?
Across seven days, player hours give [SPB] Main Classic #2,618 globally and #1,000 in Europe, a top 12% position among ranked servers.
Wipe data
What happens on [SPB] Main Classic on the day of a wipe?
The recent wipes averaged a busiest count of 13 players. At 22 hours after the latest wipe the crowd was at its peak.
What wipe schedule has been recorded for [SPB] Main Classic?
At [SPB] Main Classic the only wipe is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current world has been in use since 27 days 16 hours ago. A wipe every month is the schedule its tags set out.
Settings
Which rules and settings are recorded for [SPB] Main Classic?
Gather rate for [SPB] Main Classic: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. It appears under Community in the server browser. It describes itself as vanilla, by which it means rates, kits and rules are unchanged from Facepunch's release. Anti-cheat: VAC, from Valve, is on.
Which map has [SPB] Main Classic loaded?
Size 3,750 with seed 505918: that is the procedural map [SPB] Main Classic runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
Where does [SPB] Main Classic appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry [SPB] Main Classic are: Europe servers, plotted, Rust community servers, plotted and Vanilla Rust servers. These filters on the server list return it: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
Which meaning is attached to each tag on [SPB] Main Classic?
Tags published by [SPB] Main Classic, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp200 (Max players): 200 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; EU (Europe): The browser's listing places it under Europe. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
By what method do you join [SPB] Main Classic?
In Rust, press F1 and type client.connect 31.134.134.165:28017 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://spbmain.su is its website.
Server tags
Published as mp200,ptrak,$r?,v2635,^m,^v,EU,gmrust,cs168909,ts8
Game
gmrust
mp200
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
