StatusLive Servers online11,801 Players69,381 Populated3,608 Wiped · 3 h187 Interval5 min Date29 OCT 2026

DWG RG-S15807Server sheetchecked 18d ago

54 INFINITY

Offline 31.186.54.181:25565 checked 18d ago

moddedoxide
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,807top 72%
Last wipe18d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on 54 INFINITY
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 05:15 UTC18d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for 54 INFINITY, and is it up?

Last seen 18 days 1 hours ago; right now 54 INFINITY is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 11 October 2026.

In which location is 54 INFINITY hosted?

There is no region published by 54 INFINITY. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 31.186.54.181:25565.

What Rust version is recorded for 54 INFINITY?

Rust network protocol 2634 and build 167398 on Windows: that is what 54 INFINITY runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

What player count is recorded on 54 INFINITY?

54 INFINITY is not responding at the latest refresh; the last record of it online is 18 days 1 hours ago.

In the rankings, which position does 54 INFINITY hold?

Within the top 72% of all ranked servers: 54 INFINITY at #15,807 for player hours, seven days recorded.

Schedules

On 54 INFINITY, what does the data show for wipe day?

At their busiest, its recent wipes drew 1 players on average. At 2 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on 54 INFINITY?

The record of 54 INFINITY's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 18 days 2 hours ago.

Settings

Which settings does 54 INFINITY run, and what rules?

No gather rate is stated in the name of 54 INFINITY. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

What is the map for 54 INFINITY?

A procedural map, generated by the game, is what 54 INFINITY runs.

Filters

Where does 54 INFINITY appear among the Rust Graphs lists and filters?

On Rust Graphs, 54 INFINITY is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on 54 INFINITY?

The game's server browser reads these tags from 54 INFINITY: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

What is the way to connect to 54 INFINITY?

Connect with client.connect 31.186.54.181:25565: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players 10 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded