StatusLive Servers online11,805 Players82,372 Populated3,637 Wiped · 3 h283 Interval5 min Date29 OCT 2026

DWG RG-S7884Server sheetchecked 20d ago

ShinobiRust2

Offline 31.214.143.74:11000 checked 20d ago

moddedoxide
Connect
Players now 12/ 50 24% full
7-day average0peak –
Rank#7,884top 36%
Last wipe40d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on ShinobiRust2
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k2 Oct5 Oct8 Oct10 Oct13 Oct16 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for ShinobiRust2, and is it up?

ShinobiRust2 is offline at this moment; 20 days 4 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 2 October 2026.

What location is recorded for ShinobiRust2?

No region is published by ShinobiRust2. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 31.214.143.74:11000.

What Rust version is recorded for ShinobiRust2?

Rust network protocol 2634 and build 167231 on Windows: that is what ShinobiRust2 runs. To join, your game must be on the same protocol; Steam handles the update.

Counts

What player count is recorded on ShinobiRust2?

ShinobiRust2 is not responding at the latest refresh; the last record of it online is 20 days 4 hours ago.

What rank has been recorded for ShinobiRust2?

Within the top 36% of all ranked servers: ShinobiRust2 at #7,884 for player hours, seven days recorded.

Schedules

What wipe schedule has been recorded for ShinobiRust2?

The record of ShinobiRust2's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 40 days 18 hours ago the current world was made.

Rules and settings

Which settings does ShinobiRust2 run, and what rules?

The name of ShinobiRust2 records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

What is the map for ShinobiRust2?

Seed 579120958 and size 3,750 define the procedural map ShinobiRust2 generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

Where does ShinobiRust2 appear among the Rust Graphs lists and filters?

These Rust Graphs lists include ShinobiRust2: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Players now: At least 10.

On ShinobiRust2, what is meant by each tag?

gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): The slot count is 50; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs167231 (Build): Build: 167231; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags ShinobiRust2 publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

By what method do you join ShinobiRust2?

Connect with client.connect 31.214.143.74:11000: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167231,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp50
Max players The slot count is 50.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to join.
cs167231
Build Build: 167231.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded