StatusLive Servers online11,658 Players32,604 Populated2,794 Wiped · 3 h75 Interval5 min Date29 OCT 2026

DWG RG-S14206Server sheetchecked 42d ago

Local Builder Test

Offline 31.30.165.49:28015 checked 42d ago

Connect
Players now 0/ 2 0% full
7-day average0peak –
Rank#14,206no region published
Last wipe43d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Local Builder Test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
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8 / 101
02
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03 49 / 999
04 109 / 999
05 51 / 150
06
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is Local Builder Test online, and what uptime has been recorded?

The current state of Local Builder Test is offline, with the last sighting 42 days 14 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 15 September 2026.

In which location is Local Builder Test hosted?

No region is published by Local Builder Test. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 31.30.165.49:28015.

What Rust version is recorded for Local Builder Test?

Rust network protocol 2633 and build 163794 on Windows: that is what Local Builder Test runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for Local Builder Test?

No response from Local Builder Test; the server was last seen 42 days 14 hours ago.

Against other Rust servers, where is Local Builder Test placed?

Player hours over seven days place Local Builder Test at #14,206, within the top – of ranked servers.

Schedules

On Local Builder Test, when do wipes occur?

The record of Local Builder Test's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 43 days 5 hours ago.

Settings

What settings and rules apply on Local Builder Test?

No gather rate is stated in the name of Local Builder Test. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. It appears under Community in the server browser. VAC is off: that is Valve's anti-cheat.

Which map has Local Builder Test loaded?

A procedural map, generated by the game, is what Local Builder Test runs.

Lists and filters

Where does Local Builder Test appear among the Rust Graphs lists and filters?

On Rust Graphs, Local Builder Test is placed in these lists: Rust build servers, plotted live and Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Local Builder Test?

The game's server browser reads these tags from Local Builder Test: gmrust (Game mode): Standard survival, as Rust plays; mp2 (Max players): The slot count is 2; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): 163794 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

By what method do you join Local Builder Test?

Enter client.connect 31.30.165.49:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp2
Max players The slot count is 2.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol To join, your game must be on protocol 2633.
cs163794
Build 163794 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded