StatusLive Servers online11,872 Players102,993 Populated3,951 Wiped · 3 h555 Interval5 min Date29 OCT 2026

DWG RG-S15289Server sheetchecked 4d ago

zz-test-rust

Offline 31.37.56.118:28015 checked 4d ago

moddedoxide
Connect
Players now 0/ 2 0% full
7-day average0peak –
Rank#15,289top 69%
Last wipe4d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on zz-test-rust
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for zz-test-rust, and is it up?

The current state of zz-test-rust is offline, with the last sighting 4 days 18 hours ago. 0 of 72 hours up over the last 3 full days, which is 0% of the time. First seen by Rust Graphs on 25 October 2026.

What location is recorded for zz-test-rust?

No region is published by zz-test-rust. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 31.37.56.118:28015.

What Rust version is recorded for zz-test-rust?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on zz-test-rust. Steam updates your game, which must be on the same protocol for you to join.

Player data

How many players are plotted on zz-test-rust?

The latest refresh records zz-test-rust as offline, last seen 4 days 18 hours ago. The seven-day mean on this server is 0 players.

What rank has been recorded for zz-test-rust?

Player hours over seven days place zz-test-rust at #15,289, within the top 69% of ranked servers.

Schedules

Which times and days are wipes plotted at on zz-test-rust?

zz-test-rust's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 4 days 18 hours ago.

Map and rules

Which rules and settings are recorded for zz-test-rust?

No gather rate is stated in the name of zz-test-rust. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

On which map is zz-test-rust played?

zz-test-rust runs a procedural map, which the game generates.

Tags

Where does zz-test-rust appear among the Rust Graphs lists and filters?

These Rust Graphs lists include zz-test-rust: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which meaning is attached to each tag on zz-test-rust?

gmrust (Game mode): Standard survival, as Rust plays; mp2 (Max players): 2 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags zz-test-rust publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

By what method do you join zz-test-rust?

Enter client.connect 31.37.56.118:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp2
Max players 2 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded