StatusLive Servers online11,737 Players72,806 Populated3,664 Wiped · 3 h128 Interval5 min Date28 OCT 2026

DWG RG-S15432Server sheetchecked 2d ago

TroubleChute

Offline 31.56.18.178:28015 checked 2d ago

moddedoxide
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,432top 69%
Last wipe23d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on TroubleChute
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

How reliable is TroubleChute, and is it online now?

The current state of TroubleChute is offline, with the last sighting 2 days ago. For the last 1 full day the record is 0 of 24 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 26 October 2026.

What location is recorded for TroubleChute?

There is no region published by TroubleChute. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 31.56.18.178:28015 is its address.

What Rust version is recorded for TroubleChute?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on TroubleChute. Steam updates your game, which must be on the same protocol for you to join.

Counts

What player count is recorded on TroubleChute?

No response from TroubleChute; the server was last seen 2 days ago. The seven-day mean on this server is 0 players.

In the rankings, which position does TroubleChute hold?

Player hours over seven days place TroubleChute at #15,432, within the top 69% of ranked servers.

Wipe times

On TroubleChute, when do wipes occur?

Too few wipes are on record for TroubleChute to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 23 days 1 hours ago.

Map and rules

Which settings does TroubleChute run, and what rules?

The name of TroubleChute records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is TroubleChute played?

A procedural map, generated by the game, is what TroubleChute runs.

Lists and filters

On Rust Graphs, which lists and filters contain TroubleChute?

On Rust Graphs, TroubleChute is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On TroubleChute, what is meant by each tag?

The game's server browser reads these tags from TroubleChute: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

How is TroubleChute joined?

Connect with client.connect 31.56.18.178:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players The slot count is 10.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded