StatusLive Servers online11,620 Players32,059 Populated2,776 Wiped · 3 h73 Interval5 min Date29 OCT 2026

DWG RG-S14537Server sheetchecked 11d ago

My Staging Test Server

Offline 31.56.186.248:28015 checked 11d ago

moddedcarbon
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#14,537top 67%
Last wipe13d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on My Staging Test Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for My Staging Test Server, and is it up?

The current state of My Staging Test Server is offline, with the last sighting 11 days 17 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 17 October 2026 is when Rust Graphs first saw it.

In which location is My Staging Test Server hosted?

There is no region published by My Staging Test Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 31.56.186.248:28015 is its address.

On which Rust version is My Staging Test Server running?

The platform is Windows and the version is Rust network protocol 2635 and build 168330 on My Staging Test Server. To join, your game must be on the same protocol; Steam handles the update.

Population

What does the population history show for My Staging Test Server?

No response from My Staging Test Server; the server was last seen 11 days 17 hours ago.

Against other Rust servers, where is My Staging Test Server placed?

Within the top 67% of all ranked servers: My Staging Test Server at #14,537 for player hours, seven days recorded.

Wipe times

On My Staging Test Server, when do wipes occur?

The record of My Staging Test Server's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 13 days 15 hours ago.

Rules and settings

Which rules and settings are recorded for My Staging Test Server?

The name of My Staging Test Server records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Carbon. VAC is on: that is Valve's anti-cheat.

What is the map for My Staging Test Server?

A procedural map, generated by the game, is what My Staging Test Server runs.

Filters

On Rust Graphs, which lists and filters contain My Staging Test Server?

The Rust Graphs lists that carry My Staging Test Server are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on My Staging Test Server?

gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168330 (Build): 168330 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon are the tags My Staging Test Server publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

By what method do you join My Staging Test Server?

Connect with client.connect 31.56.186.248:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168330,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players Slots: 10.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol To join, your game must be on protocol 2635.
cs168330
Build 168330 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded