DWG RG-S15098Server sheetchecked 12d ago
My Staging Test Server
Offline 31.57.56.141:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 14:04 UTC12d ago | 1 | – | running | 0 |
| Thu 8 Oct, 17:03 UTC19d ago | 0 | – | 6.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is My Staging Test Server online, and what uptime has been recorded?
My Staging Test Server is offline at this moment; 12 days 6 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 30 September 2026 is when Rust Graphs first saw it.
In which location is My Staging Test Server hosted?
A region is not published by My Staging Test Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 31.57.56.141:28015.
On which Rust version is My Staging Test Server running?
Rust network protocol 2635 and build 168118 on Windows: that is what My Staging Test Server runs. Steam updates your game, which must be on the same protocol for you to join.
Player data
What does the population history show for My Staging Test Server?
The latest refresh records My Staging Test Server as offline, last seen 12 days 6 hours ago.
Against other Rust servers, where is My Staging Test Server placed?
Within the top 70% of all ranked servers: My Staging Test Server at #15,098 for player hours, seven days recorded.
Wipe times
What is recorded on My Staging Test Server on wipe day?
An average of 0 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.
Which times and days are wipes plotted at on My Staging Test Server?
My Staging Test Server's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 12 days 7 hours ago the current world was made.
Map and rules
What settings and rules apply on My Staging Test Server?
No gather rate is stated in the name of My Staging Test Server. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Carbon. VAC is on: that is Valve's anti-cheat.
What is the map for My Staging Test Server?
My Staging Test Server runs a procedural map, which the game generates.
Filters
Where does My Staging Test Server appear among the Rust Graphs lists and filters?
On Rust Graphs, My Staging Test Server is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
On My Staging Test Server, what is meant by each tag?
Tags published by My Staging Test Server, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168118 (Build): 168118 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
How is My Staging Test Server joined?
Enter client.connect 31.57.56.141:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2635,gmrust,cs168118,ts8,^z,^y
Game
gmrust
mp10
ts8
v2635
cs168118
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.