DWG RG-S15246Server sheetchecked 11d ago
My Staging Test Server
Offline 31.58.178.2:28015 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 46 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 14:04 UTC13d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is My Staging Test Server, and is it online now?
Last seen 11 days 19 hours ago; right now My Staging Test Server is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 12 October 2026 is when Rust Graphs first saw it.
In which location is My Staging Test Server hosted?
There is no region published by My Staging Test Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 31.58.178.2:28015.
What Rust version is recorded for My Staging Test Server?
Rust network protocol 2635 and build 168330 on Windows: that is what My Staging Test Server runs. To join, your game must be on the same protocol; Steam handles the update.
Counts
What player count is recorded on My Staging Test Server?
The latest refresh records My Staging Test Server as offline, last seen 11 days 19 hours ago.
In the rankings, which position does My Staging Test Server hold?
Over the last seven days, My Staging Test Server records #15,246 for player hours: the top 70% of all ranked servers.
Wipe data
What is recorded on My Staging Test Server on wipe day?
At their busiest, its recent wipes drew 0 players on average. At 46 hours after the latest wipe the crowd was at its peak.
On My Staging Test Server, when do wipes occur?
My Staging Test Server's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 13 days 18 hours ago.
Map and rules
Which rules and settings are recorded for My Staging Test Server?
No gather rate is stated in the name of My Staging Test Server. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Carbon. Anti-cheat: VAC, from Valve, is on.
Which map has My Staging Test Server loaded?
A procedural map, generated by the game, is what My Staging Test Server runs.
Lists and filters
Where does My Staging Test Server appear among the Rust Graphs lists and filters?
On Rust Graphs, My Staging Test Server is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meaning is attached to each tag on My Staging Test Server?
The game's server browser reads these tags from My Staging Test Server: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168330 (Build): The game build is 168330; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
What is the way to connect to My Staging Test Server?
Enter client.connect 31.58.178.2:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2635,gmrust,cs168330,ts8,^z,^y
Game
gmrust
mp10
ts8
v2635
cs168330
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.