StatusLive Servers online11,747 Players54,200 Populated3,368 Wiped · 3 h130 Interval5 min Date28 OCT 2026

DWG RG-S14185Server sheetchecked 17d ago

My Staging Test Server

Offline 31.59.206.119:28015 checked 17d ago

moddedcarbon
Connect
Players now 1/ 10 10% full
7-day average0peak –
Rank#14,185top 64%
Last wipe20d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on My Staging Test Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct11 Oct13 Oct14 Oct16 Oct18 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Recorded details

Is My Staging Test Server online, and what uptime has been recorded?

Last seen 17 days 12 hours ago; right now My Staging Test Server is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 9 October 2026 is when Rust Graphs first saw it.

What location is recorded for My Staging Test Server?

There is no region published by My Staging Test Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 31.59.206.119:28015.

What Rust version is recorded for My Staging Test Server?

On Windows, My Staging Test Server runs Rust network protocol 2635 and build 167519. Steam updates your game, which must be on the same protocol for you to join.

Counts

How many players are plotted on My Staging Test Server?

The latest refresh records My Staging Test Server as offline, last seen 17 days 12 hours ago.

In the rankings, which position does My Staging Test Server hold?

Within the top 64% of all ranked servers: My Staging Test Server at #14,185 for player hours, seven days recorded.

Wipe times

On My Staging Test Server, when do wipes occur?

My Staging Test Server's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 20 days 5 hours ago the current world was made.

Map and rules

Which settings does My Staging Test Server run, and what rules?

Gather rate for My Staging Test Server: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are run on it. Anti-cheat: VAC, from Valve, is on.

What is the map for My Staging Test Server?

My Staging Test Server runs a procedural map, which the game generates.

Filters

On Rust Graphs, which lists and filters contain My Staging Test Server?

The Rust Graphs lists that carry My Staging Test Server are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

On My Staging Test Server, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs167519 (Build): Build: 167519; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Plugin framework: Carbon are the tags My Staging Test Server publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

By what method do you join My Staging Test Server?

In Rust, press F1 and type client.connect 31.59.206.119:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs167519,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players 10 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs167519
Build Build: 167519.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded