StatusLive Servers online11,886 Players93,191 Populated4,074 Wiped · 3 h172 Interval5 min Date27 OCT 2026

DWG RG-S14515Server sheetchecked 10d ago

My Staging Test Server

Offline 31.59.65.3:28015 checked 10d ago

moddedcarbon
Connect
Players now 1/ 10 10% full
7-day average0peak –
Rank#14,515top 67%
Last wipe12d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on My Staging Test Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for My Staging Test Server, and is it up?

The current state of My Staging Test Server is offline, with the last sighting 10 days 4 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 17 October 2026.

In which location is My Staging Test Server hosted?

There is no region published by My Staging Test Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 31.59.65.3:28015 is its address.

What Rust version is recorded for My Staging Test Server?

On Windows, My Staging Test Server runs Rust network protocol 2635 and build 168330. The same protocol is required for joining, and Steam updates your game to it.

Population

What player count is recorded on My Staging Test Server?

My Staging Test Server is not responding at the latest refresh; the last record of it online is 10 days 4 hours ago.

In the rankings, which position does My Staging Test Server hold?

Player hours over seven days place My Staging Test Server at #14,515, within the top 67% of ranked servers.

Wipe times

What wipe schedule has been recorded for My Staging Test Server?

Too few wipes are on record for My Staging Test Server to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 12 days 5 hours ago.

Settings

Which rules and settings are recorded for My Staging Test Server?

The name of My Staging Test Server records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Carbon. Anti-cheat: VAC, from Valve, is on.

Which map has My Staging Test Server loaded?

My Staging Test Server runs a procedural map, which the game generates.

Filters

On Rust Graphs, which lists and filters contain My Staging Test Server?

The Rust Graphs lists that carry My Staging Test Server are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On My Staging Test Server, what is meant by each tag?

Tags published by My Staging Test Server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168330 (Build): The game build is 168330; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

By what method do you join My Staging Test Server?

Enter client.connect 31.59.65.3:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168330,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players Slots: 10.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs168330
Build The game build is 168330.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Carbon is the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded