StatusLive Servers online11,648 Players32,263 Populated2,789 Wiped · 3 h72 Interval5 min Date29 OCT 2026

DWG RG-S15479Server sheetchecked 42d ago

self-built-oxide test

Offline 34.90.155.191:28015 checked 42d ago

moddedoxide
Connect
Players now 0/ 5 0% full
7-day average0peak –
Rank#15,479no region published
Last wipe42d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on self-built-oxide test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is self-built-oxide test, and is it online now?

self-built-oxide test is offline at this moment; 42 days 22 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 16 September 2026 is when Rust Graphs first saw it.

What location is recorded for self-built-oxide test?

A region is not published by self-built-oxide test. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 34.90.155.191:28015 is its address.

On which Rust version is self-built-oxide test running?

Rust network protocol 2633 and build 163794 on Linux: that is what self-built-oxide test runs. To join, your game must be on the same protocol; Steam handles the update.

Counts

What does the population history show for self-built-oxide test?

self-built-oxide test is not responding at the latest refresh; the last record of it online is 42 days 22 hours ago.

Against other Rust servers, where is self-built-oxide test placed?

Player hours over seven days place self-built-oxide test at #15,479, within the top – of ranked servers.

Wipe data

What wipe schedule has been recorded for self-built-oxide test?

The record of self-built-oxide test's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 42 days 22 hours ago.

Map and rules

Which rules and settings are recorded for self-built-oxide test?

The name of self-built-oxide test records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

On which map is self-built-oxide test played?

self-built-oxide test runs a procedural map, which the game generates.

Filters

Where does self-built-oxide test appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry self-built-oxide test are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on self-built-oxide test?

The game's server browser reads these tags from self-built-oxide test: gmrust (Game mode): Standard survival, as Rust plays; mp5 (Max players): Slots: 5; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

By what method do you join self-built-oxide test?

Connect with client.connect 34.90.155.191:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp5
Max players Slots: 5.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol To join, your game must be on protocol 2633.
cs163794
Build The game build is 163794.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded