StatusLive Servers online11,628 Players37,815 Populated2,951 Wiped · 3 h103 Interval5 min Date28 OCT 2026

DWG RG-S15468Server sheetchecked 42d ago

oxide-observation

Offline 34.91.74.176:28015 checked 42d ago

moddedoxide
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,468no region published
Last wipe42d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on oxide-observation
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for oxide-observation, and is it up?

The current state of oxide-observation is offline, with the last sighting 42 days 2 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 16 September 2026.

What location is recorded for oxide-observation?

There is no region published by oxide-observation. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 34.91.74.176:28015.

On which Rust version is oxide-observation running?

On Linux, oxide-observation runs Rust network protocol 2633 and build 163794. To join, your game must be on the same protocol; Steam handles the update.

Counts

How many players are plotted on oxide-observation?

oxide-observation is not responding at the latest refresh; the last record of it online is 42 days 2 hours ago.

What rank has been recorded for oxide-observation?

Player hours over seven days place oxide-observation at #15,468, within the top – of ranked servers.

Wipe data

Which times and days are wipes plotted at on oxide-observation?

The record of oxide-observation's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 42 days 3 hours ago.

Rules and settings

What settings and rules apply on oxide-observation?

No gather rate is stated in the name of oxide-observation. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

Which map has oxide-observation loaded?

A procedural map, generated by the game, is what oxide-observation runs.

Tags

On Rust Graphs, which lists and filters contain oxide-observation?

The Rust Graphs lists that carry oxide-observation are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on oxide-observation?

The game's server browser reads these tags from oxide-observation: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is oxide-observation joined?

Connect with client.connect 34.91.74.176:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players The slot count is 10.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol To join, your game must be on protocol 2633.
cs163794
Build The game build is 163794.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded