StatusLive Servers online11,894 Players99,159 Populated3,939 Wiped · 3 h396 Interval5 min Date29 OCT 2026

DWG RG-S14095Server sheetchecked 42d ago

Phase 4C Refined Map Inspection

Offline 35.132.96.40:28155 checked 42d ago

moddedcarbon
Connect
Players now 0/ 2 0% full
7-day average0peak –
Rank#14,095no region published
Last wipe42d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Phase 4C Refined Map Inspection
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 16 Sep, 20:06 UTC42d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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01
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02
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
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03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
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04
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average
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05
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 88 on average
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06
RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Phase 4C Refined Map Inspection, and is it up?

The current state of Phase 4C Refined Map Inspection is offline, with the last sighting 42 days 19 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 16 September 2026.

In which location is Phase 4C Refined Map Inspection hosted?

A region is not published by Phase 4C Refined Map Inspection. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 35.132.96.40:28155.

On which Rust version is Phase 4C Refined Map Inspection running?

The platform is Windows and the version is Rust network protocol 2633 and build 163794 on Phase 4C Refined Map Inspection. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for Phase 4C Refined Map Inspection?

The latest refresh records Phase 4C Refined Map Inspection as offline, last seen 42 days 19 hours ago.

What rank has been recorded for Phase 4C Refined Map Inspection?

Over the last seven days, Phase 4C Refined Map Inspection records #14,095 for player hours: the top – of all ranked servers.

Wipe times

What is recorded on Phase 4C Refined Map Inspection on wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.

On Phase 4C Refined Map Inspection, when do wipes occur?

The record of Phase 4C Refined Map Inspection's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 42 days 19 hours ago.

Rules and settings

Which rules and settings are recorded for Phase 4C Refined Map Inspection?

No gather rate is stated in the name of Phase 4C Refined Map Inspection. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are run on it. Anti-cheat: VAC, from Valve, is off.

Lists and filters

Where does Phase 4C Refined Map Inspection appear among the Rust Graphs lists and filters?

On Rust Graphs, Phase 4C Refined Map Inspection is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meaning is attached to each tag on Phase 4C Refined Map Inspection?

gmrust (Game mode): Survival in standard Rust style; mp2 (Max players): 2 player slots; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): 163794 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Plugin framework: Carbon are the tags Phase 4C Refined Map Inspection publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

By what method do you join Phase 4C Refined Map Inspection?

In Rust, press F1 and type client.connect 35.132.96.40:28155 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust style.
mp2
Max players 2 player slots.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol Join only if your game is on protocol 2633.
cs163794
Build 163794 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded