DWG RG-S9486Server sheetchecked 9m ago
My Apex Rust Server
Online 37.10.104.14:26182 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 10:06 UTC7d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for My Apex Rust Server, and is it up?
Right now, My Apex Rust Server is recorded as online. The uptime it reports puts the last restart at about 7 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 22 October 2026.
Is My Apex Rust Server stable in the figures recorded?
Average server fps over the last 48 hours is 125; the lowest was 80. Counted at its highest: 65,077 entities, buildings, deployables and the rest of the world included. 2,700 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.
In which location is My Apex Rust Server hosted?
A region is not published by My Apex Rust Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 37.10.104.14:26182.
What Rust version is recorded for My Apex Rust Server?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on My Apex Rust Server. The same protocol is required for joining, and Steam updates your game to it.
Player data
What player count is recorded on My Apex Rust Server?
Current player count on My Apex Rust Server: 0, of 2 slots. The seven-day mean is 0 players; the peak over the same period is 2. The 48-hour peak falls at 23:00 UTC, averaging 0 players.
In the rankings, which position does My Apex Rust Server hold?
Within the top 43% of all ranked servers: My Apex Rust Server at #9,486 for player hours, seven days recorded.
Schedules
What is recorded on My Apex Rust Server on wipe day?
An average of 2 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.
Which times and days are wipes plotted at on My Apex Rust Server?
The record of My Apex Rust Server's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 7 days 16 hours ago.
Settings
Which settings does My Apex Rust Server run, and what rules?
No gather rate is stated in the name of My Apex Rust Server. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
What is the map for My Apex Rust Server?
Seed 471471404 and size 3,500 define the procedural map My Apex Rust Server generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Filters
Where does My Apex Rust Server appear among the Rust Graphs lists and filters?
These Rust Graphs lists include My Apex Rust Server: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
On My Apex Rust Server, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp2 (Max players): 2 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags My Apex Rust Server publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
What is the way to connect to My Apex Rust Server?
Enter client.connect 37.10.104.14:26182 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp2
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.