DWG RG-S16320Server sheetchecked 34d ago
Server name on in-game server list
Offline 37.114.50.120:28015 checked 34d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 09:23 UTC34d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for Server name on in-game server list, and is it up?
The current state of Server name on in-game server list is offline, with the last sighting 34 days 2 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 25 September 2026.
In which location is Server name on in-game server list hosted?
No region is published by Server name on in-game server list. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 37.114.50.120:28015 is its address.
What Rust version is recorded for Server name on in-game server list?
Rust network protocol 2633 and build 165217 on Windows: that is what Server name on in-game server list runs. The same protocol is required for joining, and Steam updates your game to it.
Player data
What does the population history show for Server name on in-game server list?
No response from Server name on in-game server list; the server was last seen 34 days 2 hours ago.
Against other Rust servers, where is Server name on in-game server list placed?
Player hours over seven days place Server name on in-game server list at #16,320, within the top 71% of ranked servers.
Wipe data
On Server name on in-game server list, what does the data show for wipe day?
At their busiest, its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaked.
On Server name on in-game server list, when do wipes occur?
Too few wipes are on record for Server name on in-game server list to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 34 days 2 hours ago.
Settings
Which rules and settings are recorded for Server name on in-game server list?
Gather rate for Server name on in-game server list: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
What is the map for Server name on in-game server list?
A procedural map, generated by the game, is what Server name on in-game server list runs.
Tags
On Rust Graphs, which lists and filters contain Server name on in-game server list?
On Rust Graphs, Server name on in-game server list is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On Server name on in-game server list, what is meant by each tag?
Tags published by Server name on in-game server list, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp5 (Max players): Slots: 5; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
How is Server name on in-game server list joined?
In Rust, press F1 and type client.connect 37.114.50.120:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp5
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.