StatusLive Servers online11,897 Players90,661 Populated4,035 Wiped · 3 h162 Interval5 min Date27 OCT 2026

DWG RG-S15829Server sheetchecked 19d ago

IslandWars [ES] | Bases y raid en islas | EN DESARROLLO

Offline 37.133.96.75:28015 checked 19d ago

moddedcarbon
Connect
Players now 0/ 60 0% full
7-day average0peak –
Rank#15,829top 72%
Last wipe19d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on IslandWars [ES] | Bases y raid en islas | EN...
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct10 Oct12 Oct13 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.4 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Thu 8 OctWed 7 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 06:35 UTC19d ago 1 – running 0
Wed 7 Oct, 21:46 UTC19d ago 1 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is IslandWars [ES] | Bases y raid en islas | EN DESARROLLO, and is it online now?

The current state of IslandWars [ES] | Bases y raid en islas | EN DESARROLLO is offline, with the last sighting 19 days 1 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 7 October 2026.

In which location is IslandWars [ES] | Bases y raid en islas | EN DESARROLLO hosted?

A region is not published by IslandWars [ES] | Bases y raid en islas | EN DESARROLLO. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 37.133.96.75:28015.

On which Rust version is IslandWars [ES] | Bases y raid en islas | EN DESARROLLO running?

The platform is Windows and the version is Rust network protocol 2634 and build 167058 on IslandWars [ES] | Bases y raid en islas | EN DESARROLLO. Steam updates your game, which must be on the same protocol for you to join.

Counts

How many players are plotted on IslandWars [ES] | Bases y raid en islas | EN DESARROLLO?

The latest refresh records IslandWars [ES] | Bases y raid en islas | EN DESARROLLO as offline, last seen 19 days 1 hours ago.

What rank has been recorded for IslandWars [ES] | Bases y raid en islas | EN DESARROLLO?

Within the top 72% of all ranked servers: IslandWars [ES] | Bases y raid en islas | EN DESARROLLO at #15,829 for player hours, seven days recorded.

Schedules

What happens on IslandWars [ES] | Bases y raid en islas | EN DESARROLLO on the day of a wipe?

At their busiest, its recent wipes drew 1 players on average. At 6 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for IslandWars [ES] | Bases y raid en islas | EN DESARROLLO?

The record of IslandWars [ES] | Bases y raid en islas | EN DESARROLLO's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 19 days 13 hours ago.

Settings

Which settings does IslandWars [ES] | Bases y raid en islas | EN DESARROLLO run, and what rules?

No gather rate is stated in the name of IslandWars [ES] | Bases y raid en islas | EN DESARROLLO. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Carbon. VAC is on: that is Valve's anti-cheat.

Tags

Where does IslandWars [ES] | Bases y raid en islas | EN DESARROLLO appear among the Rust Graphs lists and filters?

These Rust Graphs lists include IslandWars [ES] | Bases y raid en islas | EN DESARROLLO: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

On IslandWars [ES] | Bases y raid en islas | EN DESARROLLO, what is meant by each tag?

The game's server browser reads these tags from IslandWars [ES] | Bases y raid en islas | EN DESARROLLO: gmrust (Game mode): Survival in standard Rust style; mp60 (Max players): Slots: 60; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is IslandWars [ES] | Bases y raid en islas | EN DESARROLLO joined?

Enter client.connect 37.133.96.75:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp60,ptrak,$r?,v2634,gmrust,cs167058,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust style.
mp60
Max players Slots: 60.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must be on protocol 2634.
cs167058
Build The game build is 167058.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded