DWG RG-S15828Server sheetchecked 18d ago
Mars Colony LOCAL DEVELOPMENT
Offline 37.142.145.147:28115 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 11:17 UTC18d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for Mars Colony LOCAL DEVELOPMENT, and is it up?
Mars Colony LOCAL DEVELOPMENT is offline at this moment; 18 days 17 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 10 October 2026 is when Rust Graphs first saw it.
In which location is Mars Colony LOCAL DEVELOPMENT hosted?
No region is published by Mars Colony LOCAL DEVELOPMENT. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 37.142.145.147:28115 is its address.
What Rust version is recorded for Mars Colony LOCAL DEVELOPMENT?
The platform is Windows and the version is Rust network protocol 2634 and build 167398 on Mars Colony LOCAL DEVELOPMENT. The same protocol is required for joining, and Steam updates your game to it.
Population
What does the population history show for Mars Colony LOCAL DEVELOPMENT?
No response from Mars Colony LOCAL DEVELOPMENT; the server was last seen 18 days 17 hours ago.
In the rankings, which position does Mars Colony LOCAL DEVELOPMENT hold?
Player hours over seven days place Mars Colony LOCAL DEVELOPMENT at #15,828, within the top 72% of ranked servers.
Schedules
On Mars Colony LOCAL DEVELOPMENT, what does the data show for wipe day?
An average of 0 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.
On Mars Colony LOCAL DEVELOPMENT, when do wipes occur?
The record of Mars Colony LOCAL DEVELOPMENT's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 18 days 17 hours ago.
Map and rules
What settings and rules apply on Mars Colony LOCAL DEVELOPMENT?
Gather rate for Mars Colony LOCAL DEVELOPMENT: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is off.
Lists and filters
Where does Mars Colony LOCAL DEVELOPMENT appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry Mars Colony LOCAL DEVELOPMENT are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On Mars Colony LOCAL DEVELOPMENT, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp4 (Max players): Slots: 4; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs167398 (Build): 167398 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Mars Colony LOCAL DEVELOPMENT publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
How is Mars Colony LOCAL DEVELOPMENT joined?
In Rust, press F1 and type client.connect 37.142.145.147:28115 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp4
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.