StatusLive Servers online11,601 Players32,197 Populated2,849 Wiped · 3 h66 Interval5 min Date28 OCT 2026

DWG RG-S15335Server sheetchecked 8d ago

Hat's Server 2

Offline 37.148.220.87:28018 checked 8d ago

moddedcarbon
Connect
Players now 0/ ?
7-day average0peak –
Rank#15,335top 69%
Last wipe11d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Hat's Server 2
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap13.5 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Fri 16 OctTue 29 SepTue 15 Sep
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 11:07 UTC11d ago 0 – running 0
Tue 29 Sep, 00:10 UTC29d ago 2 halved by day 1 17.5 days 0
Tue 15 Sep, 11:47 UTC42d ago 1 halved by day 1 13.5 days 0
Mon 14 Sep, 04:29 UTC44d ago 1 – 1.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Hat's Server 2, and is it online now?

Hat's Server 2 is offline at this moment; 8 days 3 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What location is recorded for Hat's Server 2?

A region is not published by Hat's Server 2. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 37.148.220.87:28018.

What Rust version is recorded for Hat's Server 2?

The platform is Linux and the version is Rust network protocol 2634 and build 167781 on Hat's Server 2. To join, your game must be on the same protocol; Steam handles the update.

Player data

What player count is recorded on Hat's Server 2?

No response from Hat's Server 2; the server was last seen 8 days 3 hours ago.

What rank has been recorded for Hat's Server 2?

Within the top 69% of all ranked servers: Hat's Server 2 at #15,335 for player hours, seven days recorded.

Wipe times

What is recorded on Hat's Server 2 on wipe day?

At their busiest, its recent wipes drew 1 players on average. At 0 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 0% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 1.

What wipe schedule has been recorded for Hat's Server 2?

There is no next wipe to predict at Hat's Server 2, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 11 days 18 hours ago.

Settings

What settings and rules apply on Hat's Server 2?

Gather rate for Hat's Server 2: not stated in the name. 50 players is the published group limit. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are run on it. VAC is on: that is Valve's anti-cheat.

What is the map for Hat's Server 2?

Seed 1337 and size 4,750 define the procedural map Hat's Server 2 generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing. The name of the map reads: Custom Map.

Tags

Where does Hat's Server 2 appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Hat's Server 2: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on Hat's Server 2?

Tags published by Hat's Server 2, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp0 (Max players): Slots: 0; ts50 (Group limit): Teams hold no more than 50; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework here. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

By what method do you join Hat's Server 2?

In Rust, press F1 and type client.connect 37.148.220.87:28018 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts50,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays.
mp0
Max players Slots: 0.
ts50
Group limit Teams hold no more than 50.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded