DWG RG-S15335Server sheetchecked 8d ago
Hat's Server 4
Offline 37.148.220.87:28024 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 14:57 UTC26d ago | 3 | – | running | 0 |
| Sat 26 Sep, 00:57 UTC32d ago | 2 | halved by day 1 | 5.6 days | 0 |
| Fri 25 Sep, 14:55 UTC32d ago | 2 | – | 0.4 days | 0 |
| Thu 24 Sep, 22:11 UTC33d ago | 2 | – | 0.7 days | 0 |
| Wed 23 Sep, 23:21 UTC34d ago | 2 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is Hat's Server 4 online, and what uptime has been recorded?
The current state of Hat's Server 4 is offline, with the last sighting 8 days 2 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 13 September 2026.
In which location is Hat's Server 4 hosted?
No region is published by Hat's Server 4. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 37.148.220.87:28024 is its address.
On which Rust version is Hat's Server 4 running?
Rust network protocol 2634 and build 166493 on Linux: that is what Hat's Server 4 runs. The same protocol is required for joining, and Steam updates your game to it.
Counts
What player count is recorded on Hat's Server 4?
No response from Hat's Server 4; the server was last seen 8 days 2 hours ago.
Against other Rust servers, where is Hat's Server 4 placed?
Within the top 69% of all ranked servers: Hat's Server 4 at #15,335 for player hours, seven days recorded.
Wipe data
What is recorded on Hat's Server 4 on wipe day?
An average of 2 players was recorded at the busiest point of its recent wipes. At 1 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases the crowd was below half by day 1.
On Hat's Server 4, when do wipes occur?
There is no next wipe to predict at Hat's Server 4, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 26 days 14 hours ago.
Map and rules
What settings and rules apply on Hat's Server 4?
The name of Hat's Server 4 records no gather rate. 50 players per group at most. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Carbon. Anti-cheat: VAC, from Valve, is on.
On which map is Hat's Server 4 played?
Size 4,750 with seed 1337: that is the procedural map Hat's Server 4 runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. Recorded map name: Custom Map.
Lists and filters
Where does Hat's Server 4 appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry Hat's Server 4 are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
On Hat's Server 4, what is meant by each tag?
The game's server browser reads these tags from Hat's Server 4: gmrust (Game mode): Standard survival, as Rust plays; mp0 (Max players): The slot count is 0; ts50 (Group limit): The team limit is 50; v2634 (Protocol): Your game must match protocol 2634 to join; cs166493 (Build): Build: 166493; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
By what method do you join Hat's Server 4?
Enter client.connect 37.148.220.87:28024 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp0,ptrak,$r?,v2634,gmrust,cs166493,ts50,^z,^y
Game
gmrust
mp0
ts50
v2634
cs166493
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.