DWG RG-S15335Server sheetchecked 7d ago
Hat's Plugin Development
Offline 37.148.220.87:28039 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 19:26 UTC23d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for Hat's Plugin Development, and is it up?
Hat's Plugin Development is offline at this moment; 7 days 21 hours ago is when it was last seen. For the last 7 full days the record is 3 of 168 hours up, 2% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
What location is recorded for Hat's Plugin Development?
No region is published by Hat's Plugin Development. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 37.148.220.87:28039 is its address.
What Rust version is recorded for Hat's Plugin Development?
Rust network protocol 2634 and build 166652 on Linux: that is what Hat's Plugin Development runs. To join, your game must be on the same protocol; Steam handles the update.
Population
What does the population history show for Hat's Plugin Development?
Hat's Plugin Development is not responding at the latest refresh; the last record of it online is 7 days 21 hours ago. Averaged across seven days, the player count is 0.
In the rankings, which position does Hat's Plugin Development hold?
Within the top 69% of all ranked servers: Hat's Plugin Development at #15,335 for player hours, seven days recorded.
Wipe times
What happens on Hat's Plugin Development on the day of a wipe?
At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked.
What wipe schedule has been recorded for Hat's Plugin Development?
Too few wipes are on record for Hat's Plugin Development to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 23 days 3 hours ago the current world was made.
Map and rules
Which rules and settings are recorded for Hat's Plugin Development?
The name of Hat's Plugin Development records no gather rate. 50 players per group at most. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. VAC is off: that is Valve's anti-cheat.
On which map is Hat's Plugin Development played?
Seed 1 and size 1,000 define the procedural map Hat's Plugin Development generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Filters
On Rust Graphs, which lists and filters contain Hat's Plugin Development?
These Rust Graphs lists include Hat's Plugin Development: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On Hat's Plugin Development, what is meant by each tag?
Tags published by Hat's Plugin Development, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp0 (Max players): Slots: 0; ts50 (Group limit): The team limit is 50; v2634 (Protocol): Your game must match protocol 2634 to join; cs166652 (Build): The game build is 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
By what method do you join Hat's Plugin Development?
In Rust, press F1 and type client.connect 37.148.220.87:28039 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp0,ptrak,$r?,v2634,gmrust,cs166652,ts50,^o^z
Game
gmrust
mp0
ts50
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.