StatusLive Servers online11,739 Players51,557 Populated3,316 Wiped · 3 h122 Interval5 min Date28 OCT 2026

DWG RG-S15498Server sheetchecked 42d ago

Event Testing OT

Offline 37.148.220.87:28045 checked 42d ago

moddedoxide
Connect
Players now 0/ ?
7-day average0peak –
Rank#15,498no region published
Last wipe64d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Event Testing OT
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Event Testing OT, and is it up?

Last seen 42 days 11 hours ago; right now Event Testing OT is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 13 September 2026.

What location is recorded for Event Testing OT?

A region is not published by Event Testing OT. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 37.148.220.87:28045.

On which Rust version is Event Testing OT running?

On Linux, Event Testing OT runs Rust network protocol 2632 and build 161125. To join, your game must be on the same protocol; Steam handles the update.

Counts

What player count is recorded on Event Testing OT?

Event Testing OT is not responding at the latest refresh; the last record of it online is 42 days 11 hours ago.

What rank has been recorded for Event Testing OT?

Over the last seven days, Event Testing OT records #15,498 for player hours: the top – of all ranked servers.

Wipe times

What wipe schedule has been recorded for Event Testing OT?

Too few wipes are on record for Event Testing OT to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 64 days 5 hours ago the current world was made.

Rules and settings

What settings and rules apply on Event Testing OT?

The name of Event Testing OT records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is Event Testing OT played?

A procedural map, generated by the game, is what Event Testing OT runs.

Tags

Where does Event Testing OT appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Event Testing OT: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On Event Testing OT, what is meant by each tag?

Tags published by Event Testing OT, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp0 (Max players): Slots: 0; ts8 (Group limit): The default team size of 8 applies; v2632 (Protocol): Your game must match protocol 2632 to join; cs161125 (Build): 161125 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

What is the way to connect to Event Testing OT?

Enter client.connect 37.148.220.87:28045 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp0,ptrak,$r?,v2632,gmrust,cs161125,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp0
Max players Slots: 0.
ts8
Group limit The default team size of 8 applies.
v2632
Protocol Your game must match protocol 2632 to join.
cs161125
Build 161125 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded