DWG RG-S15358Server sheetchecked 20h ago
IceFxreServer
Offline 37.153.157.238:28025 checked 20h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 19:17 UTC26d ago | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for IceFxreServer, and is it up?
Last seen 20 hours ago; right now IceFxreServer is offline. The uptime it reports puts the last restart at about 12 days 19 hours ago. For the last 7 full days the record is 152 of 168 hours up, 90% of the time. On 1 October 2026 is when Rust Graphs first saw it.
Is IceFxreServer stable in the figures recorded?
95 server fps on average over the last 48 hours, and never under 85. Counted at its highest: 70,050 entities, buildings, deployables and the rest of the world included. 4,527 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.
In which location is IceFxreServer hosted?
No region is published by IceFxreServer. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 37.153.157.238:28025.
What Rust version is recorded for IceFxreServer?
On Windows, IceFxreServer runs Rust network protocol 2634 and build 166586. To join, your game must be on the same protocol; Steam handles the update.
Population
What player count is recorded on IceFxreServer?
The latest refresh records IceFxreServer as offline, last seen 20 hours ago. Averaged across seven days, the player count is 0.
In the rankings, which position does IceFxreServer hold?
Over the last seven days, IceFxreServer records #15,358 for player hours: the top 69% of all ranked servers.
Wipe times
What is recorded on IceFxreServer on wipe day?
The recent wipes averaged a busiest count of 2 players. At 0 hours after the latest wipe the crowd was at its peak.
On IceFxreServer, when do wipes occur?
Too few wipes are on record for IceFxreServer to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 26 days 8 hours ago the current world was made.
Settings
What settings and rules apply on IceFxreServer?
No gather rate is stated in the name of IceFxreServer. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Carbon. Anti-cheat: VAC, from Valve, is on.
Which map has IceFxreServer loaded?
Seed 648252 and size 3,500 define the procedural map IceFxreServer generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Tags
On Rust Graphs, which lists and filters contain IceFxreServer?
The Rust Graphs lists that carry IceFxreServer are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meaning is attached to each tag on IceFxreServer?
The game's server browser reads these tags from IceFxreServer: gmrust (Game mode): Standard survival, as Rust plays; mp30 (Max players): 30 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs166586 (Build): Build: 166586; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
By what method do you join IceFxreServer?
Connect with client.connect 37.153.157.238:28025: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp30,ptrak,$r?,v2634,gmrust,cs166586,ts8,^z,^y
Game
gmrust
mp30
ts8
v2634
cs166586
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.