StatusLive Servers online11,659 Players48,364 Populated3,165 Wiped · 3 h117 Interval5 min Date29 OCT 2026

DWG RG-S15750Server sheetchecked 17d ago

TEST SERVER NAME

Offline 37.186.121.127:28015 checked 17d ago

modded
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,750top 71%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on TEST SERVER NAME
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep4 Oct7 Oct11 Oct14 Oct18 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.6 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 11:30 UTC25d ago 1 – running 0
Fri 2 Oct, 20:22 UTC26d ago 1 – 0.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for TEST SERVER NAME, and is it up?

Last seen 17 days 14 hours ago; right now TEST SERVER NAME is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 30 September 2026 is when Rust Graphs first saw it.

What location is recorded for TEST SERVER NAME?

No region is published by TEST SERVER NAME. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 37.186.121.127:28015 is its address.

What Rust version is recorded for TEST SERVER NAME?

The platform is Windows and the version is Rust network protocol 2332 on TEST SERVER NAME. Steam updates your game, which must be on the same protocol for you to join.

Player data

How many players are plotted on TEST SERVER NAME?

No response from TEST SERVER NAME; the server was last seen 17 days 14 hours ago.

In the rankings, which position does TEST SERVER NAME hold?

Player hours over seven days place TEST SERVER NAME at #15,750, within the top 71% of ranked servers.

Schedules

What is recorded on TEST SERVER NAME on wipe day?

At their busiest, its recent wipes drew 1 players on average. At 0 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on TEST SERVER NAME?

TEST SERVER NAME's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 25 days 21 hours ago.

Rules and settings

Which rules and settings are recorded for TEST SERVER NAME?

Gather rate for TEST SERVER NAME: not stated in the name. A group limit is not stated. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. VAC is off: that is Valve's anti-cheat.

On which map is TEST SERVER NAME played?

TEST SERVER NAME runs a procedural map, which the game generates.

Lists and filters

Where does TEST SERVER NAME appear among the Rust Graphs lists and filters?

On Rust Graphs, TEST SERVER NAME is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded.

Which meaning is attached to each tag on TEST SERVER NAME?

Tags published by TEST SERVER NAME, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; v2332 (Protocol): Join only if your game is on protocol 2332; ptrak (Networking): Standard network layer: RakNet; oxide (Oxide): Plugin framework: Oxide (uMod); modded (Modded): The game is changed by plugins or settings; the listing is Modded; h955eb6e7 (Custom tag): Set by the owner or a plugin, not by standard Rust; stok (Custom tag): Set by the owner or a plugin, not by standard Rust. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

How is TEST SERVER NAME joined?

Enter client.connect 37.186.121.127:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,v2332,h955eb6e7,stok,gmrust,oxide,modded

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players 10 player slots.
v2332
Protocol Join only if your game is on protocol 2332.
ptrak
Networking Standard network layer: RakNet.

Mods and access

oxide
Oxide Plugin framework: Oxide (uMod).
modded
Modded The game is changed by plugins or settings; the listing is Modded.

Other

h955eb6e7
Custom tag Set by the owner or a plugin, not by standard Rust.
stok
Custom tag Set by the owner or a plugin, not by standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded