StatusLive Servers online11,829 Players74,965 Populated3,733 Wiped · 3 h252 Interval5 min Date29 OCT 2026

DWG RG-S10989Server sheetchecked 11m ago

Liberty Rust | Test server

Online 37.187.252.67:28058 checked 11m ago

moddedoxide
Connect
Players now 0/ 40 0% full
7-day average0peak 2
Rank#10,989top 49%
Last wipe2d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
00.250.50.75115:0000:0009:0017:0003:0012:00

Hourly average and peak, UTC.

Fig. 1Players on Liberty Rust | Test server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Mon 26 OctThu 22 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 21:53 UTC2d ago 1 – running 0
Sun 25 Oct, 21:09 UTC3d ago – – – 0
Thu 22 Oct, 08:28 UTC7d ago 1 halved by day 2 3.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Liberty Rust | Test server, and is it up?

Liberty Rust | Test server is up at this moment. For the last 6 full days the record is 143 of 144 hours up, 99% of the time. First seen by Rust Graphs on 22 October 2026.

In which location is Liberty Rust | Test server hosted?

There is no region published by Liberty Rust | Test server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 37.187.252.67:28058 is its address.

What Rust version is recorded for Liberty Rust | Test server?

On Linux, Liberty Rust | Test server runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Counts

How many players are plotted on Liberty Rust | Test server?

0 of 40 slots on Liberty Rust | Test server are taken at the latest refresh. The seven-day mean is 0 players; the peak over the same period is 2. Over the last 48 hours the busiest hour was 07:00 UTC, at an average of 0 players.

In the rankings, which position does Liberty Rust | Test server hold?

Player hours over seven days place Liberty Rust | Test server at #10,989, within the top 49% of ranked servers.

Schedules

What is recorded on Liberty Rust | Test server on wipe day?

The recent wipes averaged a busiest count of 1 players. At 1 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 2.

On Liberty Rust | Test server, when do wipes occur?

There is no next wipe to predict at Liberty Rust | Test server, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 2 days 16 hours ago.

Map and rules

What settings and rules apply on Liberty Rust | Test server?

No gather rate is stated in the name of Liberty Rust | Test server. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

Lists and filters

Where does Liberty Rust | Test server appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Liberty Rust | Test server are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

On Liberty Rust | Test server, what is meant by each tag?

The game's server browser reads these tags from Liberty Rust | Test server: gmrust (Game mode): Standard survival, as Rust plays; mp40 (Max players): Slots: 40; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

What is the way to connect to Liberty Rust | Test server?

In Rust, press F1 and type client.connect 37.187.252.67:28058 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp40
Max players Slots: 40.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded