StatusLive Servers online11,800 Players73,970 Populated3,706 Wiped · 3 h107 Interval5 min Date28 OCT 2026

DWG RG-S15348Server sheetchecked 11m ago

SkiLtY

Online 37.187.77.118:28015 checked 11m ago

moddedoxide
Connect
Players now 0/ 8 0% full
7-day average0peak –
Rank#15,348top 69%
Last wipe13d agono schedule published
Next wipe19hThu 29 Oct, 16:25 UTC
Fig. 1

Players

AveragePeak
0123422:0007:0016:0000:0009:0019:00

Hourly average and peak, UTC.

Fig. 1Players on SkiLtY
Fig. 2

Server performance

05010015020022:0007:0016:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 16:25 UTC, in 19h. Every other Thursday at 16:25 UTC · medium confidence

usual gap14 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 3.5

Coming wipes

  1. 19hThu 29 Oct, 16:25 UTC
  2. 7d 21hThu 5 Nov, 19:00 UTCFW
  3. 14d 19hThu 12 Nov, 16:25 UTC
  4. 28d 19hThu 26 Nov, 16:25 UTC
  5. 35d 21hThu 3 Dec, 19:00 UTCFW
  6. 42d 19hThu 10 Dec, 16:25 UTC

The first 48 hours of its last wipes

Thu 15 OctSun 4 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:25 UTC13d ago 2 – running 0
Sun 4 Oct, 18:57 UTC24d ago 2 halved by day 4 10.9 days 0
Thu 1 Oct, 16:25 UTC27d ago 0 – 3.1 days 0
Thu 17 Sep, 16:27 UTC41d ago 1 halved by day 3 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for SkiLtY, and is it up?

Right now, SkiLtY is recorded as online. The uptime it reports puts the last restart at about 13 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. On 13 September 2026 is when Rust Graphs first saw it.

How does SkiLtY perform, as measured?

Average server fps over the last 48 hours is 117; the lowest was 89. Counted at its highest: 93,690 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,488 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for SkiLtY?

There is no region published by SkiLtY. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 37.187.77.118:28015.

What Rust version is recorded for SkiLtY?

The platform is Linux and the version is Rust network protocol 2634 and build 167781 on SkiLtY. To join, your game must be on the same protocol; Steam handles the update.

Population

How many players are plotted on SkiLtY?

0 of 8 slots on SkiLtY are taken at the latest refresh. Averaged across seven days, the player count is 0.

In the rankings, which position does SkiLtY hold?

Over the last seven days, SkiLtY records #15,348 for player hours: the top 69% of all ranked servers.

Wipe data

What is recorded on SkiLtY on wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. At 2 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 0% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 3.5.

On SkiLtY, when do wipes occur?

every other Thursday at 16:25 UTC is how SkiLtY wipes. Thursday 29 October at 16:25 UTC is the date its next wipe is due. 13 days 4 hours ago the current world was made.

Rules and settings

What settings and rules apply on SkiLtY?

No gather rate is stated in the name of SkiLtY. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is SkiLtY played?

Seed 17762077 and size 4,000 define the procedural map SkiLtY generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

On Rust Graphs, which lists and filters contain SkiLtY?

The Rust Graphs lists that carry SkiLtY are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on SkiLtY?

The game's server browser reads these tags from SkiLtY: gmrust (Game mode): Survival in standard Rust style; mp8 (Max players): 8 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

By what method do you join SkiLtY?

Enter client.connect 37.187.77.118:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp8,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp8
Max players 8 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to join.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded