StatusLive Servers online11,875 Players97,136 Populated3,915 Wiped · 3 h398 Interval5 min Date29 OCT 2026

DWG RG-S3295Server sheetchecked 7m ago

Siberia [PVE] Hardcore

Online 37.195.106.65:35461 checked 7m ago

monthly wipes moddedoxidepvehardcore
Connect
Players now 2/ 50 4% full
7-day average1peak 6
Rank#3,295top 15%
Last wipe27d agomonthly schedule
Next wipe7d 2hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Fig. 1Players on Siberia [PVE] Hardcore
Fig. 2

Server performance

010020030040017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

wipe-day peak8players, last three wipes

Coming wipes

  1. 7d 2hThu 5 Nov, 19:00 UTCFW
  2. 35d 2hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 8, 43 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:30 UTC FW27d ago 8 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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01
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9 / 51
02
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03 7 / 50
04
Dark Void | Custom PvE | NPCs + Events | Hardcoregroups of 8+ · monthly · 2 on average
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05
|PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcoreno group limit · 1x · monthly · 2 on average
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06
Terc's Ultra Hardcore PvE Paradise | Enjoy the agony!NA · no group limit · monthly · 2 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Siberia [PVE] Hardcore, and is it up?

Right now, Siberia [PVE] Hardcore is recorded as online. Counted from its reported uptime, the last restart was about 13 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.

Is Siberia [PVE] Hardcore stable in the figures recorded?

Average server fps over the last 48 hours is 140; the lowest was 6. Counted at its highest: 117,085 entities, buildings, deployables and the rest of the world included. 4,215 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for Siberia [PVE] Hardcore?

No region is published by Siberia [PVE] Hardcore. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 37.195.106.65:35461.

What Rust version is recorded for Siberia [PVE] Hardcore?

Rust network protocol 2635 and build 168909 on Windows: that is what Siberia [PVE] Hardcore runs. The same protocol is required for joining, and Steam updates your game to it.

Population

What player count is recorded on Siberia [PVE] Hardcore?

2 of 50 slots on Siberia [PVE] Hardcore are taken at the latest refresh. The seven-day mean is 1 players; the peak over the same period is 6. Over the last 48 hours the busiest hour was 15:00 UTC, at an average of 4 players.

What rank has been recorded for Siberia [PVE] Hardcore?

Over the last seven days, Siberia [PVE] Hardcore records #3,295 for player hours: the top 15% of all ranked servers.

Wipe times

What happens on Siberia [PVE] Hardcore on the day of a wipe?

The recent wipes averaged a busiest count of 8 players. 43 hours after the latest wipe, the crowd peaked.

On Siberia [PVE] Hardcore, when do wipes occur?

The force wipe is the only wipe at Siberia [PVE] Hardcore, once a month. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 27 days 21 hours ago. A wipe every month is the schedule its tags set out.

Settings

Which rules and settings are recorded for Siberia [PVE] Hardcore?

No gather rate is stated in the name of Siberia [PVE] Hardcore. Eight players per group: the default for the game. It runs the hardcore game mode, The hardest mode Facepunch makes. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

Which map has Siberia [PVE] Hardcore loaded?

Siberia [PVE] Hardcore runs a procedural map of size 4,250 with seed 120196201, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

On Rust Graphs, which lists and filters contain Siberia [PVE] Hardcore?

The Rust Graphs lists that carry Siberia [PVE] Hardcore are: Modded Rust servers and PvE Rust servers, plotted. These filters on the server list return it: Type: Modded; Game mode: PvE and Hardcore; Server tag: Monthly ^m, Hardcore ^h, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meaning is attached to each tag on Siberia [PVE] Hardcore?

Tags published by Siberia [PVE] Hardcore, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^h (Hardcore): The hardcore mode set by Facepunch has fewer helpers and harsher survival; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

By what method do you join Siberia [PVE] Hardcore?

Connect with client.connect 37.195.106.65:35461: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. You will find its website at https://siberiapveh.gamestores.app.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^h,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players The slot count is 50.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Difficulty

^h
Hardcore The hardcore mode set by Facepunch has fewer helpers and harsher survival.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded