StatusLive Servers online11,782 Players67,928 Populated3,558 Wiped · 3 h196 Interval5 min Date29 OCT 2026

DWG RG-S13674Server sheetchecked 21d ago

My Server Name

Offline 37.215.46.24:28015 checked 21d ago

teams off hardcore
Connect
Players now 1/ 500 0% full
7-day average0peak –
Rank#13,674top 62%
Last wipe21d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on My Server Name
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct7 Oct10 Oct12 Oct14 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 7 OctSat 3 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 16:30 UTC21d ago 1 – running 1
Sat 3 Oct, 18:21 UTC25d ago 1 held half 3.9 days 1
Sat 3 Oct, 10:44 UTC26d ago 1 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Reddit.com/r/PlayRust - EU HardcoreEU · no group limit · 9 on average
19 / 200
02
[EU] Facepunch Hardcore 1EU · no group limit · monthly · 7 on average
4 / 400
03
Rustopia.gg - US Hardcore TrioNA · no group limit · weekly · 4 on average
1 / 75
04
[US East] Facepunch Hardcore 1NA · no group limit · monthly · 4 on average
2 / 400
05
Rustafied.com - AU HardcoreOC · no group limit · weekly · 4 on average
3 / 100
06
Rusticated.com - EU Hardcore Trio | Thursday WipesEU · no group limit · weekly · 4 on average
3 / 150
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is My Server Name, and is it online now?

My Server Name is offline at this moment; 21 days 17 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 3 October 2026.

What location is recorded for My Server Name?

There is no region published by My Server Name. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 37.215.46.24:28015.

On which Rust version is My Server Name running?

Rust network protocol 2634 and build 166586 on Windows: that is what My Server Name runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

What player count is recorded on My Server Name?

My Server Name is not responding at the latest refresh; the last record of it online is 21 days 17 hours ago.

Against other Rust servers, where is My Server Name placed?

Player hours over seven days place My Server Name at #13,674, within the top 62% of ranked servers.

Schedules

What is recorded on My Server Name on wipe day?

The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.

Which times and days are wipes plotted at on My Server Name?

My Server Name wipes at times that follow no pattern, so no next wipe can be predicted. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 21 days 20 hours ago.

Rules and settings

Which settings does My Server Name run, and what rules?

No gather rate is stated in the name of My Server Name. No group limit is published. hardcore, The hardest mode Facepunch makes, is the game mode. PvP and raiding are on. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

Which map has My Server Name loaded?

A procedural map, generated by the game, is what My Server Name runs.

Filters

Where does My Server Name appear among the Rust Graphs lists and filters?

On Rust Graphs, My Server Name is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.

Which meaning is attached to each tag on My Server Name?

gmhardcore (Game mode): Hardcore rules apply, a harsher set; mp500 (Max players): 500 player slots; ts0 (Group limit): Teams are disabled; v2634 (Protocol): Your game must match protocol 2634 to join; cs166586 (Build): Build: 166586; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set are the tags My Server Name publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

By what method do you join My Server Name?

Connect with client.connect 37.215.46.24:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmhardcore,cs166586,ts0

Game

gmhardcore
Game mode Hardcore rules apply, a harsher set.
mp500
Max players 500 player slots.
ts0
Group limit Teams are disabled.
v2634
Protocol Your game must match protocol 2634 to join.
cs166586
Build Build: 166586.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded