DWG RG-S4466Server sheetchecked 10m ago
[EU] Rust.io - Main | Классика x1 | 30.10
Online EU 37.230.137.162:20550 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 20% of all ranked servers, top 54% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence
Coming wipes
- 7d 0hThu 5 Nov, 19:00 UTCFW
- 13d 18hThu 12 Nov, 12:09 UTC
- 27d 18hThu 26 Nov, 12:09 UTC
- 35d 0hThu 3 Dec, 19:00 UTCFW
- 41d 18hThu 10 Dec, 12:09 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 33 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 12:09 UTC5h ago | – | – | running | 0 |
| Thu 15 Oct, 12:28 UTC14d ago | 2 | – | – | 0 |
| Thu 1 Oct, 18:13 UTC FW27d ago | 4 | halved by day 3 | 13.8 days | 0 |
| Fri 25 Sep, 23:51 UTC33d ago | 2 | held half | 5.8 days | 0 |
| Tue 22 Sep, 11:38 UTC37d ago | 12 | held half | 3.5 days | 0 |
| Mon 21 Sep, 18:53 UTC37d ago | 12 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is [EU] Rust.io - Main | Классика x1 | 30.10 online, and what uptime has been recorded?
At this moment [EU] Rust.io - Main | Классика x1 | 30.10 is online. The uptime it reports puts the last restart at about 23 minutes ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 21 September 2026.
How does [EU] Rust.io - Main | Классика x1 | 30.10 perform, as measured?
The last 48 hours give an average of 58 server fps and a floor of 26. Counted at its highest: 71,996 entities, buildings, deployables and the rest of the world included. 5,377 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for [EU] Rust.io - Main | Классика x1 | 30.10?
The EU tag is how [EU] Rust.io - Main | Классика x1 | 30.10 lists itself in Europe. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 37.230.137.162:20550 is its address.
On which Rust version is [EU] Rust.io - Main | Классика x1 | 30.10 running?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on [EU] Rust.io - Main | Классика x1 | 30.10. To join, your game must be on the same protocol; Steam handles the update.
Population
How many players are plotted on [EU] Rust.io - Main | Классика x1 | 30.10?
At the last refresh, [EU] Rust.io - Main | Классика x1 | 30.10 recorded 2 players across 100 slots. Averaged across seven days, the player count is 0, with a peak of 4. Over the last 48 hours the busiest hour was 16:00 UTC, at an average of 2 players.
In the rankings, which position does [EU] Rust.io - Main | Классика x1 | 30.10 hold?
The same seven-day player-hour count places [EU] Rust.io - Main | Классика x1 | 30.10 at #1,584 within Europe, #4,466 across all ranked servers and in the top 20% of them.
Schedules
On [EU] Rust.io - Main | Классика x1 | 30.10, what does the data show for wipe day?
At their busiest, its recent wipes drew 3 players on average. At 33 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 75% of its recent wipes stayed above half that peak. On the wipes where it did not hold, the crowd dropped below half by day 3.
Which times and days are wipes plotted at on [EU] Rust.io - Main | Классика x1 | 30.10?
The prediction follows its tag, because too few wipes of [EU] Rust.io - Main | Классика x1 | 30.10 are on record to confirm the schedule. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current world has been in use since 5 hours ago. The tags state a wipe schedule at two-week intervals.
Map and rules
What settings and rules apply on [EU] Rust.io - Main | Классика x1 | 30.10?
The name records 1x gather for [EU] Rust.io - Main | Классика x1 | 30.10. 30 players is the published group limit. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. It describes itself as vanilla, by which it means no changed rates, kits or rules: the game as Facepunch ships it. VAC is on: that is Valve's anti-cheat.
On which map is [EU] Rust.io - Main | Классика x1 | 30.10 played?
Size 3,500 with seed 4413: that is the procedural map [EU] Rust.io - Main | Классика x1 | 30.10 runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
Where does [EU] Rust.io - Main | Классика x1 | 30.10 appear among the Rust Graphs lists and filters?
On Rust Graphs, [EU] Rust.io - Main | Классика x1 | 30.10 is placed in these lists: Europe servers, plotted and Modded Rust servers. It is returned by these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Gather rate: 1x.
On [EU] Rust.io - Main | Классика x1 | 30.10, what is meant by each tag?
gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): The slot count is 100; ts30 (Group limit): The team limit is 30; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; EU (Europe): The browser's listing places it under Europe are the tags [EU] Rust.io - Main | Классика x1 | 30.10 publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Which operator runs [EU] Rust.io - Main | Классика x1 | 30.10?
The same operator most likely runs [EU] Rust.io - Main | Классика x1 | 30.10 and 1 other server we track, since all publish a rustio.ru hostname.
How to join
What is the way to connect to [EU] Rust.io - Main | Классика x1 | 30.10?
Enter client.connect 37.230.137.162:20550 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/GUFCEn5EsC.
Server tags
Published as mp100,ptrak,$r?,v2635,^b,^v,EU,gmvanilla,cs168909,ts30,^o^z
Game
gmvanilla
mp100
ts30
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Difficulty
^v
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.