StatusLive Servers online11,898 Players102,471 Populated3,963 Wiped · 3 h334 Interval5 min Date29 OCT 2026

DWG RG-S4466Server sheetchecked 10m ago

[EU] Rust.io - Main | Классика x1 | 30.10

Online EU 37.230.137.162:20550 checked 10m ago

1x biweekly wipes vanillamoddedoxide
Connect
Players now 2/ 100 2% full
7-day average0peak 4
Rank#4,466top 20% · #1584 in EU
Last wipe5h agobiweekly schedule
Next wipe7d 0hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeakWipe
0123419:0004:0013:0022:0007:0016:00Wiped Thu 29 Oct, 12:09 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on [EU] Rust.io - Main | Классика x1 | 30.10
Fig. 2

Server performance

Server fpsWipe
02040608019:0004:0013:0022:0007:0016:00Wiped Thu 29 Oct, 12:09 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep29 Sep6 Oct14 Oct21 Oct29 Oct

Top 20% of all ranked servers, top 54% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

usual gap5.8 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak3players, last three wipes
crowd held75%else halves by day 3

Coming wipes

  1. 7d 0hThu 5 Nov, 19:00 UTCFW
  2. 13d 18hThu 12 Nov, 12:09 UTC
  3. 27d 18hThu 26 Nov, 12:09 UTC
  4. 35d 0hThu 3 Dec, 19:00 UTCFW
  5. 41d 18hThu 10 Dec, 12:09 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 33 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 12:09 UTC5h ago – – running 0
Thu 15 Oct, 12:28 UTC14d ago 2 – – 0
Thu 1 Oct, 18:13 UTC FW27d ago 4 halved by day 3 13.8 days 0
Fri 25 Sep, 23:51 UTC33d ago 2 held half 5.8 days 0
Tue 22 Sep, 11:38 UTC37d ago 12 held half 3.5 days 0
Mon 21 Sep, 18:53 UTC37d ago 12 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is [EU] Rust.io - Main | Классика x1 | 30.10 online, and what uptime has been recorded?

At this moment [EU] Rust.io - Main | Классика x1 | 30.10 is online. The uptime it reports puts the last restart at about 23 minutes ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 21 September 2026.

How does [EU] Rust.io - Main | Классика x1 | 30.10 perform, as measured?

The last 48 hours give an average of 58 server fps and a floor of 26. Counted at its highest: 71,996 entities, buildings, deployables and the rest of the world included. 5,377 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for [EU] Rust.io - Main | Классика x1 | 30.10?

The EU tag is how [EU] Rust.io - Main | Классика x1 | 30.10 lists itself in Europe. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 37.230.137.162:20550 is its address.

On which Rust version is [EU] Rust.io - Main | Классика x1 | 30.10 running?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on [EU] Rust.io - Main | Классика x1 | 30.10. To join, your game must be on the same protocol; Steam handles the update.

Population

How many players are plotted on [EU] Rust.io - Main | Классика x1 | 30.10?

At the last refresh, [EU] Rust.io - Main | Классика x1 | 30.10 recorded 2 players across 100 slots. Averaged across seven days, the player count is 0, with a peak of 4. Over the last 48 hours the busiest hour was 16:00 UTC, at an average of 2 players.

In the rankings, which position does [EU] Rust.io - Main | Классика x1 | 30.10 hold?

The same seven-day player-hour count places [EU] Rust.io - Main | Классика x1 | 30.10 at #1,584 within Europe, #4,466 across all ranked servers and in the top 20% of them.

Schedules

On [EU] Rust.io - Main | Классика x1 | 30.10, what does the data show for wipe day?

At their busiest, its recent wipes drew 3 players on average. At 33 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 75% of its recent wipes stayed above half that peak. On the wipes where it did not hold, the crowd dropped below half by day 3.

Which times and days are wipes plotted at on [EU] Rust.io - Main | Классика x1 | 30.10?

The prediction follows its tag, because too few wipes of [EU] Rust.io - Main | Классика x1 | 30.10 are on record to confirm the schedule. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current world has been in use since 5 hours ago. The tags state a wipe schedule at two-week intervals.

Map and rules

What settings and rules apply on [EU] Rust.io - Main | Классика x1 | 30.10?

The name records 1x gather for [EU] Rust.io - Main | Классика x1 | 30.10. 30 players is the published group limit. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. It describes itself as vanilla, by which it means no changed rates, kits or rules: the game as Facepunch ships it. VAC is on: that is Valve's anti-cheat.

On which map is [EU] Rust.io - Main | Классика x1 | 30.10 played?

Size 3,500 with seed 4413: that is the procedural map [EU] Rust.io - Main | Классика x1 | 30.10 runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

Where does [EU] Rust.io - Main | Классика x1 | 30.10 appear among the Rust Graphs lists and filters?

On Rust Graphs, [EU] Rust.io - Main | Классика x1 | 30.10 is placed in these lists: Europe servers, plotted and Modded Rust servers. It is returned by these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Gather rate: 1x.

On [EU] Rust.io - Main | Классика x1 | 30.10, what is meant by each tag?

gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): The slot count is 100; ts30 (Group limit): The team limit is 30; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; EU (Europe): The browser's listing places it under Europe are the tags [EU] Rust.io - Main | Классика x1 | 30.10 publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Which operator runs [EU] Rust.io - Main | Классика x1 | 30.10?

The same operator most likely runs [EU] Rust.io - Main | Классика x1 | 30.10 and 1 other server we track, since all publish a rustio.ru hostname.

How to join

What is the way to connect to [EU] Rust.io - Main | Классика x1 | 30.10?

Enter client.connect 37.230.137.162:20550 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/GUFCEn5EsC.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^v,EU,gmvanilla,cs168909,ts30,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp100
Max players The slot count is 100.
ts30
Group limit The team limit is 30.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

EU
Europe The browser's listing places it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded