StatusLive Servers online11,830 Players85,544 Populated3,690 Wiped · 3 h401 Interval5 min Date29 OCT 2026

DWG RG-S7546Server sheetchecked 9m ago

RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10

Online EU 37.230.137.172:20800 checked 9m ago

2x weekly wipes vanillamoddedoxide
Connect
Players now 0/ 225 0% full
7-day average0peak 2
Rank#7,546top 34% · #2048 in EU
Last wipe13d agoweekly schedule
Next wipe14hFri 30 Oct, 12:10 UTC
Fig. 1

Players

AveragePeak
00.250.50.75122:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Fig. 1Players on RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10
Fig. 2

Server performance

010020030040022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 34% of all ranked servers, top 70% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 12:10 UTC, in 14h. Its weekly schedule tag · low confidence

usual gap7.1 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes
crowd held50%else halves by day 6

Coming wipes

  1. 14hFri 30 Oct, 12:10 UTC
  2. 6d 21hThu 5 Nov, 19:00 UTCFW
  3. 7d 14hFri 6 Nov, 12:10 UTC
  4. 14d 14hFri 13 Nov, 12:10 UTC
  5. 21d 14hFri 20 Nov, 12:10 UTC
  6. 28d 14hFri 27 Nov, 12:10 UTC
  7. 34d 21hThu 3 Dec, 19:00 UTCFW
  8. 35d 14hFri 4 Dec, 12:10 UTC

The first 48 hours of its last wipes

Fri 16 OctFri 9 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 3, 26 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 12:10 UTC13d ago 3 – running 0
Fri 9 Oct, 12:34 UTC20d ago 2 held half 7 days 0
Fri 2 Oct, 09:15 UTC27d ago 4 halved by day 6 7.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
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02
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 319 on average
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03
MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10EU · groups of 300+ · 2x · weekly · 287 on average
165 / 1900
04
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05
РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST!EU · groups of 12+ · 2x · weekly · 218 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10, and is it up?

At this moment RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10 is online. The uptime it reports puts the last restart at about 5 days 7 hours ago. For the last 7 full days the record is 159 of 168 hours up, 95% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

How does RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10 perform, as measured?

230 server fps on average over the last 48 hours, and never under 218. Counted at its highest: 40,026 entities, buildings, deployables and the rest of the world included. 2,843 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

What location is recorded for RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10?

In Europe RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10 lists itself, tagged EU. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 37.230.137.172:20800.

On which Rust version is RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10 running?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10. The same protocol is required for joining, and Steam updates your game to it.

Counts

How many players are plotted on RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10?

Current player count on RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10: 0, of 225 slots. The seven-day mean is 0 players; the peak over the same period is 2. The 48-hour peak falls at 14:00 UTC, averaging 0 players.

In the rankings, which position does RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10 hold?

RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10 also measures #2,048 in Europe on the same seven-day player-hour count, at #7,546 globally and in the top 34% of ranked servers.

Schedules

On RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10, what does the data show for wipe day?

At their busiest, its recent wipes drew 3 players on average. 26 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 50% of its recent wipes. By day 6 the crowd had fallen below half on the wipes where it did not hold.

What wipe schedule has been recorded for RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10?

The prediction follows its tag, because too few wipes of RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10 are on record to confirm the schedule. On Friday 30 October at 12:10 UTC its next wipe is due. The world it runs now was made 13 days 9 hours ago. The tags state a weekly wipe schedule.

Map and rules

Which rules and settings are recorded for RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10?

The name records 2x gather for RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10. 99 players is the published group limit. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Its own label is vanilla, meaning rates, kits and rules are unchanged from Facepunch's release. Anti-cheat: VAC, from Valve, is on.

On which map is RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10 played?

Size 2,750 with seed 890027565: that is the procedural map RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10 runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

Where does RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10 appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10 are: Servers with a 2x gather rate, Europe servers, plotted and Modded Rust servers. These filters on the server list return it: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 2x.

Which meaning is attached to each tag on RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10?

Tags published by RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10, and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp225 (Max players): 225 player slots; ts99 (Group limit): The team limit is 99; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^w (Weekly): A wipe occurs every week; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EU (Europe): The server browser lists it under Europe. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

By what method do you join RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10?

In Rust, press F1 and type client.connect 37.230.137.172:20800 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. You will find its website at https://retrorust.store/#/app/store/.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp225,ptrak,$r?,v2635,^w,^v,EU,gmvanilla,cs168909,ts99,^o,^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp225
Max players 225 player slots.
ts99
Group limit The team limit is 99.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^w
Weekly A wipe occurs every week.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded