StatusLive Servers online11,848 Players93,384 Populated3,880 Wiped · 3 h381 Interval5 min Date29 OCT 2026

DWG RG-S2725Server sheetchecked 10m ago

SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]

Online EU 37.230.137.36:20510 checked 10m ago

2x weekly wipes vanillamoddedoxide
Connect
Players now 0/ 250 0% full
7-day average1peak 6
Rank#2,725top 12% · #1037 in EU
Last wipe6d agoweekly schedule
Next wipe17hFri 30 Oct, 09:13 UTC
Fig. 1

Players

AveragePeak
0246816:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Fig. 1Players on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]
Fig. 2

Server performance

010020030040016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 12% of all ranked servers, top 36% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 09:13 UTC, in 17h. Every Friday at 09:13 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak5players, last three wipes
crowd held0%else halves by day 4

Coming wipes

  1. 17hFri 30 Oct, 09:13 UTC
  2. 7d 3hThu 5 Nov, 19:00 UTCFW
  3. 7d 17hFri 6 Nov, 09:13 UTC
  4. 14d 17hFri 13 Nov, 09:13 UTC
  5. 21d 17hFri 20 Nov, 09:13 UTC
  6. 28d 17hFri 27 Nov, 09:13 UTC
  7. 35d 3hThu 3 Dec, 19:00 UTCFW
  8. 35d 17hFri 4 Dec, 09:13 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 5, 3 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 09:13 UTC6d ago 5 – running 0
Fri 16 Oct, 09:13 UTC13d ago 5 halved by day 3 7 days 0
Fri 9 Oct, 09:12 UTC20d ago 4 halved by day 6 7 days 0
Fri 2 Oct, 09:14 UTC27d ago 5 halved by day 3 7 days 0
Fri 25 Sep, 09:13 UTC34d ago 5 halved by day 6 7 days 1
Fri 18 Sep, 09:13 UTC41d ago 7 halved by day 4 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 333 on average
911 / 1060
02
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 317 on average
154 / 1000
03
Magic Rust #14 — Modded 2x (No limit) | PyccкийEU · groups of 300+ · 2x · weekly · 283 on average
223 / 300
04
MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10EU · groups of 300+ · 2x · weekly · 281 on average
277 / 1900
05
РОССИЯ / КЛАССИКА X2 / THIS IS RUST!EU · groups of 12+ · 2x · weekly · 218 on average
54 / 100
06
VANILLA x2 | GGRust #4 | Для нoвичкoв 2xEU · groups of 300+ · 2x · weekly · 130 on average
27 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] online, and what uptime has been recorded?

Right now, SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] is recorded as online. Counted from its reported uptime, the last restart was about 12 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 13 September 2026.

Is SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] stable in the figures recorded?

Average server fps over the last 48 hours is 148; the lowest was 100. Counted at its highest: 78,155 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,332 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]?

The EU tag is how SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] lists itself in Europe. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 37.230.137.36:20510.

On which Rust version is SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] running?

On Linux, SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Player data

What player count is recorded on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]?

0 of 250 slots on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] are taken at the latest refresh. Averaged across seven days, the player count is 1, with a peak of 6. The 48-hour peak falls at 16:00 UTC, averaging 5 players.

In the rankings, which position does SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] hold?

The same seven-day player-hour count places SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] at #1,037 within Europe, #2,725 across all ranked servers and in the top 12% of them.

Wipe times

What happens on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] on the day of a wipe?

The recent wipes averaged a busiest count of 5 players. 3 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 4.

On SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10], when do wipes occur?

every Friday at 09:13 UTC is how SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] wipes. It is due to wipe next on Friday 30 October at 09:13 UTC. The world it runs now was made 6 days 6 hours ago. Its tags give a wipe schedule of one wipe a week.

Settings

What settings and rules apply on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]?

SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] takes its gather rate from its name: 2x. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. Vanilla is the label it uses: rates, kits and rules are unchanged from Facepunch's release. VAC is on: that is Valve's anti-cheat.

Which map has SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] loaded?

Size 3,500 with seed 2010758542: that is the procedural map SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

On Rust Graphs, which lists and filters contain SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]?

On Rust Graphs, SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] is placed in these lists: Servers with a 2x gather rate, Europe servers, plotted and Modded Rust servers. On the server list, these filters bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

Which meaning is attached to each tag on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]?

gmvanilla (Game mode): Survival, vanilla style; mp250 (Max players): The slot count is 250; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^w (Weekly): Every week it wipes; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EU (Europe): The server browser lists it under Europe are the tags SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

What is the way to connect to SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]?

Enter client.connect 37.230.137.36:20510 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://m.vk.com/rust_skynet is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,^w,^v,EU,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp250
Max players The slot count is 250.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Wipe schedule

^w
Weekly Every week it wipes.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded