StatusLive Servers online11,831 Players94,092 Populated3,830 Wiped · 3 h517 Interval5 min Date29 OCT 2026

DWG RG-S13047Server sheetchecked 15d ago

Core Community | Island Build & Symmetry

Offline 37.230.230.66:28015 checked 15d ago

moddedoxide
Connect
Players now 1/ 50 2% full
7-day average0peak –
Rank#13,047top 60%
Last wipe17d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Core Community | Island Build & Symmetry
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct12 Oct14 Oct17 Oct19 Oct21 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 19:51 UTC17d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01 140 / 999
02 131 / 999
03 27 / 150
04
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average
2 / 100
05
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average
22 / 100
06 30 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is Core Community | Island Build & Symmetry online, and what uptime has been recorded?

Last seen 15 days 19 hours ago; right now Core Community | Island Build & Symmetry is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 10 October 2026.

What location is recorded for Core Community | Island Build & Symmetry?

A region is not published by Core Community | Island Build & Symmetry. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 37.230.230.66:28015 is its address.

What Rust version is recorded for Core Community | Island Build & Symmetry?

The platform is Windows and the version is Rust network protocol 2634 and build 167398 on Core Community | Island Build & Symmetry. To join, your game must be on the same protocol; Steam handles the update.

Player data

How many players are plotted on Core Community | Island Build & Symmetry?

The latest refresh records Core Community | Island Build & Symmetry as offline, last seen 15 days 19 hours ago.

Against other Rust servers, where is Core Community | Island Build & Symmetry placed?

Over the last seven days, Core Community | Island Build & Symmetry records #13,047 for player hours: the top 60% of all ranked servers.

Schedules

What happens on Core Community | Island Build & Symmetry on the day of a wipe?

The recent wipes averaged a busiest count of 1 players. At 0 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for Core Community | Island Build & Symmetry?

Core Community | Island Build & Symmetry's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 17 days 1 hours ago.

Map and rules

What settings and rules apply on Core Community | Island Build & Symmetry?

No gather rate is stated in the name of Core Community | Island Build & Symmetry. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

Tags

On Rust Graphs, which lists and filters contain Core Community | Island Build & Symmetry?

The Rust Graphs lists that carry Core Community | Island Build & Symmetry are: Modded Rust servers and Rust build servers, plotted live. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On Core Community | Island Build & Symmetry, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): 50 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): 167398 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Core Community | Island Build & Symmetry publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

By what method do you join Core Community | Island Build & Symmetry?

In Rust, press F1 and type client.connect 37.230.230.66:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players 50 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs167398
Build 167398 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded