StatusLive Servers online11,747 Players58,384 Populated3,437 Wiped · 3 h135 Interval5 min Date27 OCT 2026

DWG RG-S16330Server sheetchecked 26d ago

TEST_X1000

Offline 37.26.136.61:28035 checked 26d ago

1000x moddedcarbon
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#16,330top 69%
Last wipe26d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on TEST_X1000
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep2 Oct5 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctFri 18 SepThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 16:29 UTC26d ago 0 – running 0
Fri 18 Sep, 09:20 UTC39d ago 1 held half 13.3 days 0
Thu 17 Sep, 19:07 UTC40d ago 1 – 0.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
AFTER WORK | x1000groups of 8+ · 1000x · weekly · 5 on average
2 / 50
02 1 / 250
03 2 / 50
04
[US] World War Rust | X1000 | Loot++ | Monthly WipeNA · groups of 8+ · 1000x · monthly · 2 on average
2 / 100
05
Demonic Rust |№2|X1000|PVP|TP|DRONES|FPS+groups of 50+ · 1000x · 2 on average
0 / 90
06
[DE] Battlearena x1000 #Kit #Zombies and more ...groups of 8+ · 1000x · 1 on average
0 / 16
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is TEST_X1000 online, and what uptime has been recorded?

Last seen 26 days 6 hours ago; right now TEST_X1000 is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What location is recorded for TEST_X1000?

There is no region published by TEST_X1000. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 37.26.136.61:28035.

What Rust version is recorded for TEST_X1000?

On Windows, TEST_X1000 runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam handles the update.

Population

What does the population history show for TEST_X1000?

The latest refresh records TEST_X1000 as offline, last seen 26 days 6 hours ago.

What rank has been recorded for TEST_X1000?

Within the top 69% of all ranked servers: TEST_X1000 at #16,330 for player hours, seven days recorded.

Wipe times

On TEST_X1000, what does the data show for wipe day?

The recent wipes averaged a busiest count of 1 players. At 0 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 100% of its recent wipes.

What wipe schedule has been recorded for TEST_X1000?

TEST_X1000 wipes at times that follow no pattern, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 26 days 6 hours ago.

Map and rules

Which rules and settings are recorded for TEST_X1000?

The name records 1000x gather for TEST_X1000. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Carbon. Anti-cheat: VAC, from Valve, is on.

Which map has TEST_X1000 loaded?

A procedural map, generated by the game, is what TEST_X1000 runs.

Filters

Where does TEST_X1000 appear among the Rust Graphs lists and filters?

On Rust Graphs, TEST_X1000 is placed in these lists: Rust servers above 10x gather rate and Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: More than 10x.

Which meaning is attached to each tag on TEST_X1000?

The game's server browser reads these tags from TEST_X1000: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is TEST_X1000 joined?

Connect with client.connect 37.26.136.61:28035: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players Slots: 50.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol To join, your game must be on protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Carbon is the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded