DWG RG-S13061Server sheetchecked 9m ago
Waterworld
Online EU 37.26.136.61:28115 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 13h. The force wipe · high confidence
Coming wipes
- 6d 13hThu 5 Nov, 19:00 UTCFW
- 12d 3hWed 11 Nov, 09:12 UTC
- 26d 3hWed 25 Nov, 09:12 UTC
- 34d 13hThu 3 Dec, 19:00 UTCFW
- 40d 3hWed 9 Dec, 09:12 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 09:12 UTC1d ago | – | – | running | 0 |
| Tue 20 Oct, 16:19 UTC9d ago | 1 | halved by day 2 | 7.7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is Waterworld online, and what uptime has been recorded?
Right now, Waterworld is recorded as online. Counted from its reported uptime, the last restart was about 39 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 19 October 2026 is when Rust Graphs first saw it.
Is Waterworld stable in the figures recorded?
The last 48 hours give an average of 64 server fps and a floor of 35. Counted at its highest: 49,771 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,877 MB. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for Waterworld?
In Europe Waterworld lists itself, tagged EU. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 37.26.136.61:28115.
On which Rust version is Waterworld running?
The platform is Windows and the version is Rust network protocol 2635 and build 168909 on Waterworld. The same protocol is required for joining, and Steam updates your game to it.
Population
What player count is recorded on Waterworld?
Current player count on Waterworld: 0, of 100 slots. The seven-day mean is 0 players; the peak over the same period is 1. The 48-hour peak falls at 17:00 UTC, averaging 1 players.
In the rankings, which position does Waterworld hold?
Waterworld also measures #2,405 in Europe on the same seven-day player-hour count, at #13,061 globally and in the top 59% of ranked servers.
Schedules
What happens on Waterworld on the day of a wipe?
An average of 1 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. By day 2 the crowd had fallen below half on the wipes where it did not hold.
What wipe schedule has been recorded for Waterworld?
Its tag is followed for the prediction: too few of Waterworld's wipes are on record to confirm the schedule. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 44 hours ago. The tags state a wipe schedule at two-week intervals.
Map and rules
What settings and rules apply on Waterworld?
Gather rate for Waterworld: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Carbon. Vanilla is the label it uses: facepunch's game, unaltered: rates, kits and rules are as shipped. VAC is on: that is Valve's anti-cheat.
What is the map for Waterworld?
Size 2,500 with seed 1337: that is the procedural map Waterworld runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The map is named as follows: Moldova_X1000.
Filters
On Rust Graphs, which lists and filters contain Waterworld?
These Rust Graphs lists include Waterworld: Europe servers, plotted and Modded Rust servers. These filters on the server list return it: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.
Which meaning is attached to each tag on Waterworld?
Tags published by Waterworld, and read by the game's server browser: gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): 100 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^b (Biweekly): The wipe cycle is two weeks; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Plugin framework: Carbon; EU (Europe): In the server browser it appears under Europe. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
What is the way to connect to Waterworld?
In Rust, press F1 and type client.connect 37.26.136.61:28115 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp100,ptrak,$r?,v2635,^z,^y,^b,^v,EU,gmvanilla,cs168909,ts8
Game
gmvanilla
mp100
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Difficulty
^v
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.