DWG RG-S13939Server sheetchecked 9d ago
RUST PARTY NETWORK [LOCAL TEST]
Offline 37.31.128.69:28015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is RUST PARTY NETWORK [LOCAL TEST] online, and what uptime has been recorded?
RUST PARTY NETWORK [LOCAL TEST] is offline at this moment; 9 days 11 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 17 October 2026.
What location is recorded for RUST PARTY NETWORK [LOCAL TEST]?
A region is not published by RUST PARTY NETWORK [LOCAL TEST]. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 37.31.128.69:28015.
On which Rust version is RUST PARTY NETWORK [LOCAL TEST] running?
Rust network protocol 2634 and build 167781 on Windows: that is what RUST PARTY NETWORK [LOCAL TEST] runs. Steam updates your game, which must be on the same protocol for you to join.
Population
What player count is recorded on RUST PARTY NETWORK [LOCAL TEST]?
No response from RUST PARTY NETWORK [LOCAL TEST]; the server was last seen 9 days 11 hours ago.
What rank has been recorded for RUST PARTY NETWORK [LOCAL TEST]?
Player hours over seven days place RUST PARTY NETWORK [LOCAL TEST] at #13,939, within the top 63% of ranked servers.
Wipe data
What wipe schedule has been recorded for RUST PARTY NETWORK [LOCAL TEST]?
The record of RUST PARTY NETWORK [LOCAL TEST]'s wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 10 days 23 hours ago.
Settings
Which settings does RUST PARTY NETWORK [LOCAL TEST] run, and what rules?
Gather rate for RUST PARTY NETWORK [LOCAL TEST]: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Carbon. VAC is on: that is Valve's anti-cheat.
What is the map for RUST PARTY NETWORK [LOCAL TEST]?
RUST PARTY NETWORK [LOCAL TEST] runs a procedural map, which the game generates.
Tags
On Rust Graphs, which lists and filters contain RUST PARTY NETWORK [LOCAL TEST]?
These Rust Graphs lists include RUST PARTY NETWORK [LOCAL TEST]: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
On RUST PARTY NETWORK [LOCAL TEST], what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): 10 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework here are the tags RUST PARTY NETWORK [LOCAL TEST] publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
What is the way to connect to RUST PARTY NETWORK [LOCAL TEST]?
Enter client.connect 37.31.128.69:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.