DWG RG-S15193Server sheetchecked 10d ago
Beastmaster DEV (local)
Offline 37.48.20.204:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 13:28 UTC17d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Beastmaster DEV (local) online, and what uptime has been recorded?
Beastmaster DEV (local) is offline at this moment; 10 days 23 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 9 October 2026 is when Rust Graphs first saw it.
In which location is Beastmaster DEV (local) hosted?
There is no region published by Beastmaster DEV (local). Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 37.48.20.204:28015.
On which Rust version is Beastmaster DEV (local) running?
On Windows, Beastmaster DEV (local) runs Rust network protocol 2634 and build 167398. The same protocol is required for joining, and Steam updates your game to it.
Population
What player count is recorded on Beastmaster DEV (local)?
No response from Beastmaster DEV (local); the server was last seen 10 days 23 hours ago.
What rank has been recorded for Beastmaster DEV (local)?
Player hours over seven days place Beastmaster DEV (local) at #15,193, within the top 70% of ranked servers.
Schedules
What is recorded on Beastmaster DEV (local) on wipe day?
An average of 0 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.
What wipe schedule has been recorded for Beastmaster DEV (local)?
The record of Beastmaster DEV (local)'s wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 18 days 16 hours ago.
Map and rules
Which rules and settings are recorded for Beastmaster DEV (local)?
Gather rate for Beastmaster DEV (local): not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
What is the map for Beastmaster DEV (local)?
Beastmaster DEV (local) runs a procedural map, which the game generates.
Tags
Where does Beastmaster DEV (local) appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry Beastmaster DEV (local) are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On Beastmaster DEV (local), what is meant by each tag?
The game's server browser reads these tags from Beastmaster DEV (local): gmrust (Game mode): Survival in standard Rust style; mp4 (Max players): The slot count is 4; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Your game must match protocol 2634 to join; cs167398 (Build): The game build is 167398; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
By what method do you join Beastmaster DEV (local)?
In Rust, press F1 and type client.connect 37.48.20.204:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp4
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.