DWG RG-S13086Server sheetchecked 6d ago
LOCAL_MAIN
Offline 37.67.194.228:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 11:19 UTC6d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is LOCAL_MAIN online, and what uptime has been recorded?
Last seen 6 days 18 hours ago; right now LOCAL_MAIN is offline. 0 of 144 hours up over the last 6 full days, which is 0% of the time. On 22 October 2026 is when Rust Graphs first saw it.
In which location is LOCAL_MAIN hosted?
A region is not published by LOCAL_MAIN. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 37.67.194.228:28015.
What Rust version is recorded for LOCAL_MAIN?
The platform is Windows and the version is Rust network protocol 2634 and build 167781 on LOCAL_MAIN. The same protocol is required for joining, and Steam updates your game to it.
Player data
How many players are plotted on LOCAL_MAIN?
The latest refresh records LOCAL_MAIN as offline, last seen 6 days 18 hours ago. The seven-day mean is 0 players; the peak over the same period is 1.
Against other Rust servers, where is LOCAL_MAIN placed?
Player hours over seven days place LOCAL_MAIN at #13,086, within the top 59% of ranked servers.
Schedules
On LOCAL_MAIN, what does the data show for wipe day?
The recent wipes averaged a busiest count of 1 players. At 0 hours after the latest wipe the crowd was at its peak.
What wipe schedule has been recorded for LOCAL_MAIN?
LOCAL_MAIN's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 6 days 20 hours ago.
Rules and settings
What settings and rules apply on LOCAL_MAIN?
No gather rate is stated in the name of LOCAL_MAIN. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.
Tags
On Rust Graphs, which lists and filters contain LOCAL_MAIN?
The Rust Graphs lists that carry LOCAL_MAIN are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
On LOCAL_MAIN, what is meant by each tag?
gmrust (Game mode): Standard survival, as Rust plays; mp5 (Max players): 5 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags LOCAL_MAIN publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
By what method do you join LOCAL_MAIN?
Connect with client.connect 37.67.194.228:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp5
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.