StatusLive Servers online11,714 Players56,753 Populated3,283 Wiped · 3 h169 Interval5 min Date29 OCT 2026

DWG RG-S15338Server sheetchecked 4d ago

SDG PvE (test 4)

Offline 38.107.232.37:29910 checked 4d ago

moddedoxide
Connect
Players now 0/ 20 0% full
7-day average0peak –
Rank#15,338top 69%
Last wipe9d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on SDG PvE (test 4)
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for SDG PvE (test 4), and is it up?

The current state of SDG PvE (test 4) is offline, with the last sighting 4 days 9 hours ago. 73 of 168 hours up over the last 7 full days, which is 43% of the time. On 19 October 2026 is when Rust Graphs first saw it.

What location is recorded for SDG PvE (test 4)?

A region is not published by SDG PvE (test 4). Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 38.107.232.37:29910 is its address.

What Rust version is recorded for SDG PvE (test 4)?

Rust network protocol 2635 and build 167781 on Linux: that is what SDG PvE (test 4) runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on SDG PvE (test 4)?

SDG PvE (test 4) is not responding at the latest refresh; the last record of it online is 4 days 9 hours ago. Averaged across seven days, the player count is 0.

What rank has been recorded for SDG PvE (test 4)?

Player hours over seven days place SDG PvE (test 4) at #15,338, within the top 69% of ranked servers.

Wipe data

What wipe schedule has been recorded for SDG PvE (test 4)?

The record of SDG PvE (test 4)'s wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 9 days 18 hours ago the current world was made.

Rules and settings

Which rules and settings are recorded for SDG PvE (test 4)?

Gather rate for SDG PvE (test 4): not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is SDG PvE (test 4) played?

SDG PvE (test 4) runs a procedural map, which the game generates.

Filters

Where does SDG PvE (test 4) appear among the Rust Graphs lists and filters?

These Rust Graphs lists include SDG PvE (test 4): Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On SDG PvE (test 4), what is meant by each tag?

Tags published by SDG PvE (test 4), and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp20 (Max players): 20 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

What is the way to connect to SDG PvE (test 4)?

Enter client.connect 38.107.232.37:29910 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp20
Max players 20 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Join only if your game is on protocol 2635.
cs167781
Build The game build is 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded