StatusLive Servers online11,830 Players89,192 Populated3,733 Wiped · 3 h415 Interval5 min Date29 OCT 2026

DWG RG-S15128Server sheetchecked 13d ago

Rust

Offline 38.175.222.190:28015 checked 13d ago

moddedoxide
Connect
Players now 0/ 1 0% full
7-day average0peak –
Rank#15,128top 70%
Last wipe20d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Rust
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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129 / 100
03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average
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04
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is Rust online, and what uptime has been recorded?

The current state of Rust is offline, with the last sighting 13 days ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 16 October 2026 is when Rust Graphs first saw it.

What location is recorded for Rust?

No region is published by Rust. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 38.175.222.190:28015.

What Rust version is recorded for Rust?

Rust network protocol 2634 and build 167398 on Windows: that is what Rust runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on Rust?

Rust is not responding at the latest refresh; the last record of it online is 13 days ago.

In the rankings, which position does Rust hold?

Over the last seven days, Rust records #15,128 for player hours: the top 70% of all ranked servers.

Wipe data

Which times and days are wipes plotted at on Rust?

Too few wipes are on record for Rust to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 20 days 1 hours ago the current world was made.

Map and rules

Which rules and settings are recorded for Rust?

Gather rate for Rust: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

Which map has Rust loaded?

Rust runs a procedural map, which the game generates.

Tags

Where does Rust appear among the Rust Graphs lists and filters?

On Rust Graphs, Rust is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On Rust, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp1 (Max players): 1 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): 167398 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Rust publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

What is the way to connect to Rust?

Connect with client.connect 38.175.222.190:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp1
Max players 1 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs167398
Build 167398 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded