Fig. 1Players on 9/11 Flight SchoolRG-S15133-01 · Sheet 1 of 11
Fig. 2
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Fig. 2FPS, entities and memoryRG-S15133-02 · Sheet 2 of 11
Fig. 3
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Fig. 3Rank on player hours, dailyRG-S15133-03 · Sheet 3 of 11
Schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak0players, last three wipes
The first 48 hours of its last wipes
Fig. 4Players each hour from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
ScheduleExpected wipesRG-S15133-04 · Sheet 4 of 11
Log
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 14 Oct, 07:27 UTC15d ago
0
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Table 1Wipe logRG-S15133-05 · Sheet 5 of 11
Similar assemblies
Similar servers
the same kind of game, then region, group limit, rate and wipes
How reliable is 9/11 Flight School, and is it online now?
The current state of 9/11 Flight School is offline, with the last sighting 13 days 17 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 13 September 2026.
2.
What location is recorded for 9/11 Flight School?
There is no region published by 9/11 Flight School. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 38.186.39.184:28015.
3.
On which Rust version is 9/11 Flight School running?
Rust network protocol 2634 and build 167781 on Windows: that is what 9/11 Flight School runs. The same protocol is required for joining, and Steam updates your game to it.
Player data
4.
What player count is recorded on 9/11 Flight School?
The latest refresh records 9/11 Flight School as offline, last seen 13 days 17 hours ago.
5.
What rank has been recorded for 9/11 Flight School?
Within the top 70% of all ranked servers: 9/11 Flight School at #15,133 for player hours, seven days recorded.
Wipe times
6.
What happens on 9/11 Flight School on the day of a wipe?
An average of 0 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.
7.
Which times and days are wipes plotted at on 9/11 Flight School?
The record of 9/11 Flight School's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 15 days 13 hours ago the current world was made.
Rules and settings
8.
What settings and rules apply on 9/11 Flight School?
The name of 9/11 Flight School records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.
9.
Which map has 9/11 Flight School loaded?
Seed 1212909943 and size 3,500 define the procedural map 9/11 Flight School generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Lists and filters
10.
Where does 9/11 Flight School appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry 9/11 Flight School are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
11.
Which meaning is attached to each tag on 9/11 Flight School?
Tags published by 9/11 Flight School, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): The slot count is 100; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
12.
What is the way to connect to 9/11 Flight School?
Connect with client.connect 38.186.39.184:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
NotesAnswered from the figuresRG-S15133-10 · Sheet 10 of 11
Key
Server tags
what each one means
Published asmp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
Game modeSurvival in standard Rust style.
mp100
Max playersThe slot count is 100.
ts8
Group limitThe default team size of 8 applies.
v2634
ProtocolTo join, your game must be on protocol 2634.
cs167781
BuildBuild: 167781.
ptrak
NetworkingThe network layer is RakNet, the game's standard.
$r?
Region codeNo region code is recorded.
Mods and access
^o
OxideThe plugin framework is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; the listing is Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
KeyTag string decodedRG-S15133-11 · Sheet 11 of 11