StatusLive Servers online11,873 Players96,345 Populated3,915 Wiped · 3 h382 Interval5 min Date29 OCT 2026

DWG RG-S15341Server sheetchecked 13m ago

The Chill Gamers

Online 38.46.216.158:28019 checked 13m ago

moddedoxide
Connect
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,341top 69%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123417:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Fig. 1Players on The Chill Gamers
Fig. 2

Server performance

05010015020017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
ShockRust | Blue | NoLimitno group limit · 150 on average
162 / 500
02
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
123 / 100
03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
187 / 225
04
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average
83 / 700
05
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 87 on average
256 / 700
06
RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average
350 / 350
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is The Chill Gamers online, and what uptime has been recorded?

Right now, The Chill Gamers is recorded as online. The uptime it reports puts the last restart at about 3 minutes ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 4 October 2026.

Is The Chill Gamers stable in the figures recorded?

The last 48 hours give an average of 120 server fps and a floor of 101. Counted at its highest: 97,166 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 5,646 MB. Players feel low fps and a climbing entity count as lag.

In which location is The Chill Gamers hosted?

A region is not published by The Chill Gamers. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 38.46.216.158:28019.

On which Rust version is The Chill Gamers running?

Rust network protocol 2635 and build 168909 on Linux: that is what The Chill Gamers runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for The Chill Gamers?

Current player count on The Chill Gamers: 0, of 40 slots. Averaged across seven days, the player count is 0.

What rank has been recorded for The Chill Gamers?

Within the top 69% of all ranked servers: The Chill Gamers at #15,341 for player hours, seven days recorded.

Wipe data

What wipe schedule has been recorded for The Chill Gamers?

The record of The Chill Gamers's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 25 days 13 hours ago the current world was made.

Settings

Which rules and settings are recorded for The Chill Gamers?

Gather rate for The Chill Gamers: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is The Chill Gamers played?

The Chill Gamers runs a procedural map of size 4,000 with seed 1, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

Where does The Chill Gamers appear among the Rust Graphs lists and filters?

On Rust Graphs, The Chill Gamers is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on The Chill Gamers?

gmrust (Game mode): Standard survival, as Rust plays; mp40 (Max players): The slot count is 40; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags The Chill Gamers publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

By what method do you join The Chill Gamers?

Connect with client.connect 38.46.216.158:28019: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp40
Max players The slot count is 40.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded