DWG RG-S12830Server sheetchecked 2d ago
RustDev release test (local only)
Offline 38.64.18.124:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 01:51 UTC5d ago | 1 | – | running | 0 |
| Tue 20 Oct, 22:42 UTC7d ago | 0 | – | 2.1 days | 0 |
| Mon 19 Oct, 22:47 UTC8d ago | 1 | – | 1 days | 0 |
| Sun 18 Oct, 23:44 UTC9d ago | 1 | – | 1 days | 0 |
| Fri 16 Oct, 23:12 UTC11d ago | 0 | – | 2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is RustDev release test (local only), and is it online now?
RustDev release test (local only) is offline at this moment; 2 days 3 hours ago is when it was last seen. 42 of 168 hours up over the last 7 full days, which is 25% of the time. First seen by Rust Graphs on 16 October 2026.
In which location is RustDev release test (local only) hosted?
A region is not published by RustDev release test (local only). Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 38.64.18.124:28015 is its address.
What Rust version is recorded for RustDev release test (local only)?
On Windows, RustDev release test (local only) runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.
Counts
How many players are plotted on RustDev release test (local only)?
RustDev release test (local only) is not responding at the latest refresh; the last record of it online is 2 days 3 hours ago. The seven-day mean is 0 players; the peak over the same period is 1.
Against other Rust servers, where is RustDev release test (local only) placed?
Over the last seven days, RustDev release test (local only) records #12,830 for player hours: the top 58% of all ranked servers.
Wipe times
What happens on RustDev release test (local only) on the day of a wipe?
The recent wipes averaged a busiest count of 1 players. 1 hours after the latest wipe, the crowd peaked.
On RustDev release test (local only), when do wipes occur?
No next wipe can be predicted for RustDev release test (local only): its wipes fall at irregular times. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 24 days 1 hours ago.
Settings
Which rules and settings are recorded for RustDev release test (local only)?
Gather rate for RustDev release test (local only): not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
Which map has RustDev release test (local only) loaded?
RustDev release test (local only) runs a procedural map, which the game generates.
Tags
Where does RustDev release test (local only) appear among the Rust Graphs lists and filters?
On Rust Graphs, RustDev release test (local only) is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On RustDev release test (local only), what is meant by each tag?
gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags RustDev release test (local only) publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
How is RustDev release test (local only) joined?
In Rust, press F1 and type client.connect 38.64.18.124:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.